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How to Exclude Everything?

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61
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turkey
I am working on my home town. There is a already a default scenery for it but it is totaly wrong. So, I start my own. First I put landclasses with KML bu later I realized that, on the places I havent touched there is still autogen with default landlass which ruins my scenery. Well... obviously I need to get rid of them. I decided to put a huge polygon and taged with "exclude__everything", but nothing happened and what is more strange is even I have more autogen in my airport, even on the runway. After that, instead of "excluding everything", I taged it all with "cold grass land". It seemed to work out ... but wait... now some of the polygons are missing which I taged as "city park".

What I am goind to ask is... What is the best strategy to remove the default autogen and begin with a clean landclass, How does this excluding tags work in practice, what is the mechanism of them?

Besides my country is taged in middle east region which makes the default scenery full of deserts and other middle east staff by default. Being neigbour to middle east does not mean that we are living in desert, not even close (I am aware of the desert problem but this is much worse). Can someone tell me how to change the default region tag of my country?
 
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An other weird thing has happened. Today I ran the game and I see that now the parks are showing but the city landclasses are missing yesterday it was the opposite. I didnt make changes in the scenery files by the way.
 
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