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During compile/build I get one error ie [Mesh 92] .... invalid triangle mode .....
I understand to correct this one I have to
run mesh/clean up/delete loose
And mesh/clean up/Degenerate Dissolve
Several times, until it reaches 0 vertex/0 edges/0 faces removed for both of the functions above
Problem is how do I find the offending mesh (name). I added a fbx mesh for a cleat and suspected it was the problem but when I hide it before exporting from Blender the error still exists.
I understand to correct this one I have to
run mesh/clean up/delete loose
And mesh/clean up/Degenerate Dissolve
Several times, until it reaches 0 vertex/0 edges/0 faces removed for both of the functions above
Problem is how do I find the offending mesh (name). I added a fbx mesh for a cleat and suspected it was the problem but when I hide it before exporting from Blender the error still exists.
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