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FSXA How to make this buiding?

jtanabodee

Resource contributor
Messages
3,924
Country
thailand
Hi,
I'm making KLIA, Kaula Lumpur International Airport.
The terminal looks like this attached photo (not the tower but the building in front). Photo from Panoramio.
10131875.jpg

How I make the shape of the roof? I still struck here.
I made cylinder and connected to the pyramid shape. It is still not quite good. Can Gmax make cross section and polygon cover it?
Thanks for the recommendation.
Regards,
Tic
 
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I know there are much more sophisticated ways, but I've created a circle with pie shaped polygons (i.e. the end of a cylinder), and used Soft Selection to raise up the point between the posts on the edge of the roof, creating the "circular shaped edge" effect.

Sometimes it's easier to create just one "wedge" and clone that for the rest of the circle.
 
I'd probably start by making the roof in two parts. One the ribs, looks like they can be instanced 4 times around the center, and then make a seperate object for the inter-rib structure. For that, I'd make a patch, and select vertices in soft select mode to deflect the shape as needed. Of course there will be other ideas, probably better.

I often make a few attempts at such a shape before I decide the preferred approach.
 
I finally got it.
It is still a standard shape. So I made a cylinder and use Taper modifier to change its shape. Then I cloned it, merged together and modified some contact point. It is really good now.
Soft selection is quite a good one. Next time I'll try it. But this one I use Taper seem to be a better solution.
WMKKterminal.jpg

I use this photo as a template to make this building.
 
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