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How to read text message with SimConnect API

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71
Country
norway
Hi,

After been loaded into P3Dv4 some airplanes take some time to initialize internal data before they are ready for user/client inputs.

The airplane is sending out a text message that is displayed in the main P3D window when ready.

Is there a way to read this message by my dll using SimConnect API.

Any hints on how to use the SimConnect API to read the text are welcomed.
 
Found out after some SDK reading:

Code:
    hr = SimConnect_SubscribeToSystemEvent(hSimConnect, EVENT_TEXT_WINDOW_CREATED, "TextEventCreated");
    while (0 == quit)
    {
        // query a datablock, will arive in the callback proc
        int hr = SimConnect_CallDispatch(hSimConnect, MyDispatchProc, NULL);
        Sleep(1000);
    }

    hr = SimConnect_Close(hSimConnect);
 
}



void CALLBACK MyDispatchProc(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext)
{
    switch (pData->dwID)
    {
    case SIMCONNECT_RECV_ID_EVENT_TEXT:
    {
        SIMCONNECT_RECV_EVENT_TEXT* textData = (SIMCONNECT_RECV_EVENT_TEXT*)pData;
        void* message = &textData->rgMessage;
        std::string initmessage = reinterpret_cast<char*> (message);
 
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