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i am back, with a question.

jetwelder

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its been quite a while, but now I am using blender. I previously used fsds, then switched to gmax.

I am learning by doing, got my 3 views set up, some modelling, used the mirror modifier. all good so far.

in gmax I could have a whole collection of parts saved as separate gmax saves, I could then merge components into one scene, one at a time.

in blender, I think something similar is called append, I tried this and can switch between scenes, what I want is all the parts ive saved as blender parts, in one editable viewport ?. any help gratefully received. jim.
 
File>X-Ref Object.

Then select the GMAX file your object is in, open it and select that object.

To merge it with your scene either highlight it in the X-ref box and click "merge" or with the object selected, right-click the "x-ref" which comes under the modify tab on the RHS toolbar, and turn to poly.
 
what ime trying to do is merge a blender file into a blender scene. I used to do this with gmax easily with gmax files. but I want to do the same thing with blender.

one file contains some parts previously saved, mesh, same scale. in gmax I used to save many parts of the same model as separate gmax files, and later would merge them back into a single model.

I am trying to do the same with a blender file, previously saved, to merge into a blender file. thanks for any help. jim.
 
Well, I would try this (and have used it regularly) with Append indeed. But I can't give a more concrete solution, maybe others can?

You considered using layers? I found them quite useful.
 
thanks for all the help. yes I have got it working, it basically consists of append model, or mesh. blender is starting to make some kind of sense. I WILL BE BACK. jim.
 
What does blender do that you couldn't do in gmax? I thought folks went to blender because they didn't want to learn gmax.
 
1465854-yoda1.jpg


Gone to the Dark Side, he has. :rotfl:

Can't help you with Blender Jim, but welcome back: it's good to see you around!
 
hi there hairyspin, you and quite a few other experts on FSdev helped me out. I am still playing with gmax and fsx/acc.

I will never produce a great work for fsx/acc, because my main interest is in the understanding. I like to tinker. a sort of gym workout for the mind.

its something like that in my guitar playing, a do a blistering slide version of teddy bears picnic. I have happily managed to work up a Spanish style acoustic tune with the theme from Lawrence of Arabia,

shoehorned into the middle, and on the electrick I do a fake hawaiin tune in open D6, that's when ime not ruining Hendrix tunes in totally the wrong key, and tuning.

I have played in bands and I bloody well hated every minute of it. so I am trying to understand blender, because I like to be awkward.

I am back just to annoy people with daft questions. I am also interested in Quantum Mechanics, and Cheeses of the universe. jim.
 
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