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Hi Arno,
I followed your article about "Ground polygons ASM tweak" and tried to make 3 different layers : Ground, runway, taxiway .
After exported I got ASM files (I attached them here). I edited with ground.asm and copy and rename it as ground_layout.asm . In this file I managed :
And export this file to .BGL but I gor an error message :
Please help me to find the mistake .
Thanks
I followed your article about "Ground polygons ASM tweak" and tried to make 3 different layers : Ground, runway, taxiway .
After exported I got ASM files (I attached them here). I edited with ground.asm and copy and rename it as ground_layout.asm . In this file I managed :
Code:
OBJECT_0_START label word
ADDCAT OBJECT_0_GROUND, 8
ADDCAT OBJECT_0_RUNWAY, 12
ADDCAT OBJECT_0_TAXIWAY, 16
BGL_JUMP_32 OBJECT_0_END
OBJECT_0_GROUND label BGLCODE
SCALE_AGL OBJECT_0_RETURN, 10000, 357, 131072, 000125A98h, 016FEh, 04BDA8F3Dh, 01751h, 0, 0
include ground_0.asm
OBJECT_0_RUNWAY label BGLCODE
SCALE_AGL OBJECT_0_RETURN, 10000, 357, 131072, 000125A98h, 016FEh, 04BDA8F3Dh, 01751h, 0, 0
include runway_0.asm
OBJECT_0_TAXIWAY label BGLCODE
SCALE_AGL OBJECT_0_RETURN, 10000, 357, 131072, 000125A98h, 016FEh, 04BDA8F3Dh, 01751h, 0, 0
include taxiway_0.asm
And export this file to .BGL but I gor an error message :
Assembling : ground_layout.azm
g:\gmax\gamepacks\fs2004\ground_0.asm<29> : error A2005 :
symbol redefinition : ground_top
g:\gmax\gamepacks\fs2004\ground_0.asm<78> : error A2005 : symbol redefinition : ground_NonAlpha
BGLC: Error!
Please help me to find the mistake .
Thanks
