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Hi everyone!
I was browsing the default static object library in the MSFS2020 Scenery Editor, and came across this thing:
It is called TrackFlightHelper and it has several sub-versions : _corner, _demisquare, etc.
I was wondering - does anyone know how to make this material in 3DS MAX MSFS material plug-in? What are the settings for this? I can make emissive materials no problem, but I've never seen this type of glow...
I was browsing the default static object library in the MSFS2020 Scenery Editor, and came across this thing:
It is called TrackFlightHelper and it has several sub-versions : _corner, _demisquare, etc.
I was wondering - does anyone know how to make this material in 3DS MAX MSFS material plug-in? What are the settings for this? I can make emissive materials no problem, but I've never seen this type of glow...
