import a .bmp from FSEarthTiles to SbuilderX [Resolved]
HI all,
I'm new on this forum , new on FSX developpment so , please excuse me if my question is...a....
I work on a project about Juneau's airport and I have a little problem with the watermask done with GoogleEarth because it doesn't "fit" with my VirtualEarth textures...
So I would take my .bmp from FSEarthTiles and import it into SbuilderX to re-work my watermask .not only that but to see also the flatten and others things...
I've tried to import directly my LOD18 tiles from SbuilderX but there is a color difference between import from FSearthTiles and import from SbuilderX...from the same server!!
Thank you =)
HI all,
I'm new on this forum , new on FSX developpment so , please excuse me if my question is...a....
I work on a project about Juneau's airport and I have a little problem with the watermask done with GoogleEarth because it doesn't "fit" with my VirtualEarth textures...
So I would take my .bmp from FSEarthTiles and import it into SbuilderX to re-work my watermask .not only that but to see also the flatten and others things...
I've tried to import directly my LOD18 tiles from SbuilderX but there is a color difference between import from FSearthTiles and import from SbuilderX...from the same server!!
Thank you =)
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