https://www.fsdeveloper.com/forum/threads/instant-scenery.442606/post-800811
Hi. Gary.
I have re-emerged.
After many attempts to download an updated background, I finally managed to get a better updated version with the new road layout. I kept getting the old version from the Google server, but I went back and had a look at Tiberius's tutorial and that helped. I then used a "clean" version of
SBuilderX and got the updated background.
So this is a big step for me and with a bit of practice and trial and error, I am beginning to get a bit more comfortable with
SBuilderX.
Congratulations on your progress so far.
https://www.fsdeveloper.com/forum/threads/instant-scenery.442606/post-800811
My next job would seem to be to find out how to shift the position of the new scenery, as you can see from the attached screenshots, it doesn't line up with the existing scenery by a long way. (I haven't looked at any of the refinements at this stage, just concentrating on the basics). I have downloaded
GIMP, although I have never used it up to now.
Would this image locating problem be difficult to fix?
Thanks again,
John
Actually that would be a simple fix to
change the BGLComp placement coordinates for the bridge objects
NOTE: This is
not a problem involving the placement of the "updated" photo-real aerial imagery tile itself.
To implement a change to the BGLComp placement coordinates for the bridge objects:
1.) Find the placement BGLs used to 'place' the bridge objects at:
a.) [Scotflight install path]\Scotflight-Orbx\Airports\Scenery\
Bridge1_2_OBX.BGL
b.) [Scotflight install path]\Scotflight-Orbx\Airports\Scenery\
Bridge3_OBX.BGL
2.) Add a copy to a ZIP archive, of each original placement BGL used to 'place' the bridge objects ...inside the above \Scenery sub-folder
3.) In
Instant Scenery:
a.)
Open the scenery BGLs used to 'place' the Forth bridge objects:
(1) [Scotflight install path]\Scotflight-Orbx\Airports\Scenery\
Bridge1_2_OBX.BGL
(2) [Scotflight install path]\Scotflight-Orbx\Airports\Scenery\
Bridge3_OBX.BGL
b.)
Move the 3D bridge scenery objects into alignment with the Forth bridge positions in the aerial imagery.
Further details available pending your request for additional info.
After correcting the BGLComp placement coordinates for the bridge objects, you would likely wish to use
SBuilderX to correct the SHP2VEC placement coordinates for the CVX vector Forth bridge Freeway Traffic poly-lines so they are aligned with the 3D bridge objects.
If you are inclined to do that at this time, we can discuss that later pending your request for additional info.
After correcting the BGLComp placement coordinates for the Forth bridge objects, and the SHP2VEC placement coordinates for those bridge Freeway Traffic CVX vectors so they are aligned with the aerial imagery tile and 3D bridge objects, you would likely wish to use
ex:
GIMP to edit a copy of the source
*.BMP for the "updated" photo-real aerial imagery tile to eliminate the Firth water and Forth Bridge images, as well as to blend that tile into the underlying GenX Scotland South Vol.-8 photo-real aerial imagery.
If you are inclined to do that at this time, we can discuss that later pending your request for additional info.
And if you are inclined at some time in the future, to use
ex:
GIMP to edit a copy of the source
*.BMP to color-match the season of the "updated" photo-real aerial imagery tile to that of the underlying GenX Scotland South Vol.-8, we can discuss that later pending your request for additional info.
PS: Please note that I have edited my prior reply to you ...here:
https://www.fsdeveloper.com/forum/threads/instant-scenery.442606/post-800181
GaryGB