This is a general enquiry rather than pertaining specifically to FSX:
Are there standard ways of describing an object's attitude is heading, pitch bank? i.e. FSX uses 0 to +/-PI to describe pitch, where a negative value denotes pitching upwards.
Does this conform to any known mathematical notational standard, or is it simply MS's choice?
I believe in the past I've seen references to Euler Rules in relation to attitude descriptions but can seem to track down anything specific.
Regards,
Si
Are there standard ways of describing an object's attitude is heading, pitch bank? i.e. FSX uses 0 to +/-PI to describe pitch, where a negative value denotes pitching upwards.
Does this conform to any known mathematical notational standard, or is it simply MS's choice?
I believe in the past I've seen references to Euler Rules in relation to attitude descriptions but can seem to track down anything specific.
Regards,
Si

