• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Landing G-force

Messages
11
Hello all!

Quick question — I'm looking for some help figuring out the best way to calculate landing G-force in MSFS 2024 (ideally from touchdown data like vertical accel / sink rate / SimConnect vars).

If anyone has experience with this kind of stuff (SimConnect, telemetry logging, add-on APIs, etc.), any help would be appreciated.

Thank you,
Clement
 
Use the following simulation variables: at the point VERTICAL SPEED goes to zero and SIM ON GROUND goes to true, capture G FORCE for your touchdown rate.
 
Use the following simulation variables: at the point VERTICAL SPEED goes to zero and SIM ON GROUND goes to true, capture G FORCE for your touchdown rate.
Thank you! And this for sure be the most accurate calculation? I should have mentioned that this is for Airliners, not GA aircrafts.
 
I assumed you were talking about airliners but it will work for all aircraft. Vertical speed will only go to zero once the oleo legs are fully compressed so yes, I'm pretty sure this is an accurate calculation. Make sure you trap SIM ON GROUND first, then VERTICAL SPEED.
 
Last edited:
To convert g-force to feet per minute, you

- first convert g's to feet per second squared (ft/s²) by multiplying by ~32.2 ft/s²
- then convert ft/s² to feet per minute per second (ft/min/s) by multiplying by 60

resulting in approximately 1930 ft/min/s for 1g.

The full formula is:

G-Force (g) × 32.2 (ft/s²/g) × 60 (s/min) = Acceleration (ft/min/s)

Example (for 2g):

2 g × 32.2 × 60 = 3864 ft/min/s.
 
That's the most accurate way? Don't use the sim variables? Like PLANE TOUCHDOWN NORMAL VELOCITY or the VELOCITY BODY Y?
 
If they produce the information you want then yes, use them. The problem with baked-in simvars is that you have to wait for them and by the time they arrive they may not be valid any more, particularly if they don't have a high priority and they may have taken two or three sim cycles to be exposed. In a situation like that where I need an instant answer I prefer to calculate it myself so that I can use the result immediately.
 
Back
Top