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There is no such thing as can't and it left me no peace.
In the OrbX forum I read how OrbX and LM blame each other why TE starts so slowly.
It is definitely up to OrbX
I didn't modify any of the files, just added a new layer and put the terrain files where they belong. Knowing that P3D v5 brings exact terrain and coastlines. It's not P3D v4 and as a developer you have to make an effort for your customers.
See self
( sorry TV sound in the background)
the instructions are available in english language from me in the filebase (free membership required)
Instruction TE NLD
Instruction TE GB ( all 3 Parts)
The discussion tread (German) you find here
In the OrbX forum I read how OrbX and LM blame each other why TE starts so slowly.
It is definitely up to OrbX
I didn't modify any of the files, just added a new layer and put the terrain files where they belong. Knowing that P3D v5 brings exact terrain and coastlines. It's not P3D v4 and as a developer you have to make an effort for your customers.
See self
( sorry TV sound in the background)
the instructions are available in english language from me in the filebase (free membership required)
Instruction TE NLD
Instruction TE GB ( all 3 Parts)
The discussion tread (German) you find here