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Just a small question to enlighten myself:
Is terrain.cfg the only source to control the FSX layer drawing priorities? Particularly when terrain.cfg is modified by 3rd party addons such as Orbx Vector.
I can see RenderPriority switch for 3rd party addons in terrain.cfg shows numbers higher than default FSX items.
Also, where can I get more info on properties of terrain features except those defined in Terrain SDK?
Thanks!
Is terrain.cfg the only source to control the FSX layer drawing priorities? Particularly when terrain.cfg is modified by 3rd party addons such as Orbx Vector.
I can see RenderPriority switch for 3rd party addons in terrain.cfg shows numbers higher than default FSX items.
Also, where can I get more info on properties of terrain features except those defined in Terrain SDK?
Thanks!