Looks like its going well! Congratulations!
The second screen shot is the same as the first, can you upload again?
Oops - done, I didn't update the filename, only the caption... It's been one of those days...
The shot is 'meant' to be kind of arty - showing the mesh as well as the land. The dirt strips hug the ground contours just the way gravity intended, and coming in from the north over the rise, approaching a runway that falls away from you is magic.
As my instructor said, "Airspeed, Airspeed, Airspeed...".
I am now looking at the EZ-Landclass spreadsheet application by Russel Dirks.
It seems to show dithering of different types of surface - so I may get my grass and rock mix after all. (MORE late nights becon)
ALSO, in case you've missed it, ABACUS,
www.abacuspub.com, has a free (as in beer) scenery editor for fsx, that you use to add objects into your scenery (go to the site and hunt for Scenery Shortcut).
It makes use of the fsx sdk mission editor tools, and once you have set up the 'stuff', hot air ballons, buildings, wombles, whatever, you use it to produce your scenery bgl files...
It's worth a look (especially since it costs nothing)