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I have been using gMax for a very long time, know it so well I could create it beautiful meshes; some of you may have seen my DC8 mesh some time back. Anyway, I just wanted to say that it was time to drop gMax in favor of something that was more up to date with out chewing a portion of my pocket that would leave me handi-capped!
I have been on the quest of learning Blender for about 1 week now and I have learned much. What seems strange to me is that it only seems like a refresher course in 3D modeling because in just days, watching tutorials and reading backs, I have realized that it is very much the same as gMax or any other 3d modeling program; vertices, meshes, extrude, bevel, slice, cut, normals.....these were not new words for me and my learning curve has not been very steep at all because all that I learned from gMax makes a lot of sense in just about any 3d modeling program.
So I have learned something new during that week, that, it's actually the terminology and how you apply to your projects that gives you an understanding on how 3d modeling works, the "theory" behind it. It's like learning to drive a car, if you know the "theory" you can pretty much drive any car, all you have to do is become familiar with the controls but the idea is pretty much stays the same for each one.
So for people learning 3d modeling out there, focus on learning the "theory" behind what each terminology of 3d modeling actually means and how you can apply it to your object. Don't worry about the interface of a 3d modeling program, learn what 3d modeling really is and then take that knowledge and learn to drive the program you want to use for 3d modeling; 3d studio, maya, blender or what ever you wish to use and you will see that the learning curve will not be as steep because your focusing your learning for the real purpose of what you are using the program for!
I have been on the quest of learning Blender for about 1 week now and I have learned much. What seems strange to me is that it only seems like a refresher course in 3D modeling because in just days, watching tutorials and reading backs, I have realized that it is very much the same as gMax or any other 3d modeling program; vertices, meshes, extrude, bevel, slice, cut, normals.....these were not new words for me and my learning curve has not been very steep at all because all that I learned from gMax makes a lot of sense in just about any 3d modeling program.
So I have learned something new during that week, that, it's actually the terminology and how you apply to your projects that gives you an understanding on how 3d modeling works, the "theory" behind it. It's like learning to drive a car, if you know the "theory" you can pretty much drive any car, all you have to do is become familiar with the controls but the idea is pretty much stays the same for each one.
So for people learning 3d modeling out there, focus on learning the "theory" behind what each terminology of 3d modeling actually means and how you can apply it to your object. Don't worry about the interface of a 3d modeling program, learn what 3d modeling really is and then take that knowledge and learn to drive the program you want to use for 3d modeling; 3d studio, maya, blender or what ever you wish to use and you will see that the learning curve will not be as steep because your focusing your learning for the real purpose of what you are using the program for!





I think, it is sort of what you learn first always stands out as "the way to do it"; and any subsequent "way of doing it" that you learn after that always has to compare with what you have already memorized. In this sense, Mr.FaosFX' initial post boils it down to the point: The theory behind 3D modelling is the same for all; focus on that, don't focus on the UI so much. Once you know how to navigate the UI and how to do simple operations like translate/rotate/scale, discovering the tools of a 3D modelling program can be rather fun. In learning a new program, all you have to do, as in any learning process, is open up to new, different things. And isn't that the best thing about learning?
