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Library Objects Don't Show Up

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5
Country
india
Hi Team,

I am not new to ADE but I have 2 problems with it.

1) Library Objects doesn't show up: I use P3Dv4.5 HF2 and my version of ADE is v1.78 and I use the latest P3D sdk. I have started editing many freeware airports of India and have noticed that some library objects doesn't show up. For eg: One of my friend made a custom passenger bus for Indigo airlines which used to show up before but doesn't show up now at any airport. Another thing there is another static aircraft A320 which shows up at one freeware airport but if i use the same .bgl to my airport it doesn't appear.

Everything else shows up properly. I have also searched for similar problems in this forum but they didn't have the solution for it. What I have done is added the library object the bgl file through LOM and then added it on the airport. The scenery is active as it shows all other objects edited on ADE. The .bgl file of the library object is present in my airport folder and it's related textures are also present in my airport's texture folder.

2) About Airline Codes: On this same airport I m editing, AI doesn't seem to park as per the codes assign. I noticed one thing those codes are not present in the long list of ADE but I inserted them manually as in using comma. These are ABY, AIC, DKN, DRK, UAE, ETD, ETH, FDB, IAW, JZR, KAC, QTR, SIA, SDG, THY, AIQ, THD which belongs to international terminal but I also see domestic airlines parking at those gates of intl terminal. These are the codes for domestic airlines I inserted, GOW, IGO, SEJ, TRJ, VTI, BDA. Note: These codes work absolutely fine on other airports.

I have attached the .ad4 file so that you can look it. The airport I am editing is VAAH, Ahmedabad. Please help me out...
 

Attachments

Re 2, the airline code(s) assigned to a parking spot are simply a preference. Where an AI actually parks depends on which spots are available at the time it arrives. If no spot with the relevant airline code is free, the aircraft will park in the smallest available unoccupied spot of the same type of parking big enough to accommodate the aircraft. If one of those is not available, the smallest suitable spot of any type is used. (That's not an entirely accurate description of the algorithm, but should give you an idea of what's going on "inside".

So, you can see if parking at an airport is not appropriate to the expected AI load, parking will be a mess. You should review your parking allocations in ADE with this in mind.
 
What do you mean "used to show up" - was that in an earlier sim?
 
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