I'm at my wits end trying to wrap my head around this. As an example, I want to set up 4 lights in a circular pattern (N, S, E, W) on an aircraft. I want to have these lights turn off and on in a circular pattern (direction doesn't matter for now). I don't want the lights to be associated with or controlled by any part of the aircraft, but just continuously run. I set this up in Blender using only the emmissive value (1.5 or 0). I set NLA tracks for all 4 lights and named them all the same i.e. "light1". (I read somewhere in my studies that you could name multiple tracks the same and they would all play by calling the one name in the xml file). The animation works fine in Blender but, for the life of me, I can't get it to work in MSFS 2020 (all of the lights stay continuously lit). I have tried writing all kinds of code but with no success. I have written code before in js, html, css, etc. so I'm not a complete newbie to coding but I'm really having a hard time understanding how to accomplish this in msfs. It would seem to be something to easily do which is why I'm so frustrated at this point. Can someone please help.
				
			 
	
 
 
		
