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Hey there,
I'm currently working on San Pedro de Atacama.
The problem is that I can't get the runway and apron smooth, the aircraft behaves like driving on dirt.
The runway was designed in 3ds Max 2009, exported with the PandaExporter Layer 12 (4 is Groundpoly, 8 Sandpoly). Its altitude in 3dsMax is 0.
The airports altitude is the same both in ADE and the Flatten-entry in scenery.cfg.
I tried to export the runway to GMAX and run the platform sript on it, which didn't work (rwy is still bumpy, made it a poly with FS2002 gamepack, maybe not possible for platforms?).
Laying an apron under the runway in ADE didn't work either, it was suggested in this thread: click
Help is appreciated
I'm currently working on San Pedro de Atacama.
The problem is that I can't get the runway and apron smooth, the aircraft behaves like driving on dirt.
The runway was designed in 3ds Max 2009, exported with the PandaExporter Layer 12 (4 is Groundpoly, 8 Sandpoly). Its altitude in 3dsMax is 0.
The airports altitude is the same both in ADE and the Flatten-entry in scenery.cfg.
I tried to export the runway to GMAX and run the platform sript on it, which didn't work (rwy is still bumpy, made it a poly with FS2002 gamepack, maybe not possible for platforms?).
Laying an apron under the runway in ADE didn't work either, it was suggested in this thread: click
Help is appreciated



