I will take another look at this project in ADE, SBuilderX and Sketchup and should have a reply and/or prototype tomorrow.
What you propose in your description above is entirely achievable, and I'll try to find the easiest way to do it.
In either case, working with terrain as mesh or more likely for a hill, a CVX vector sloped flatten may work best.
One can indeed create a 3D model and import it to MCX, then export it as a FSX CVX vector sloped flatten in the desired "shape".
Your "3 Mile Island" at~6,000 Meters length should have some wiggle room to create a 'hill' (mountain=2,000 Ft. AGL or more).
More on this tomorrow at the latest.
GaryGB
What you propose in your description above is entirely achievable, and I'll try to find the easiest way to do it.
In either case, working with terrain as mesh or more likely for a hill, a CVX vector sloped flatten may work best.
One can indeed create a 3D model and import it to MCX, then export it as a FSX CVX vector sloped flatten in the desired "shape".
Your "3 Mile Island" at~6,000 Meters length should have some wiggle room to create a 'hill' (mountain=2,000 Ft. AGL or more).
More on this tomorrow at the latest.
GaryGB
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