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Making a transparent model window opaque

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us-california
Hi --

Novice modeler here -- but I would like to know if MCX as the grunt to take on this task. I am frustrated with the window locations on the flyable Just Flight Super DC-8s. The liveries I want to paint would require me to block various transparent windows. It would be simple enough to do with alpha transparencies as I have successfully done on other flyable models, however, on this model the transparent windows are built into the material of the model itself.

Is there any way to fix this with MCX -- or does anyone have any suggestions otherwise? The only other program I have used is Blender and I would be willing to attempt it there.

Thanks!

Alex
 
You could probably modify the material that is used for the windows and change its color. If the material is not used elsewhere on the model that should do the trick.
 
You could probably modify the material that is used for the windows and change its color. If the material is not used elsewhere on the model that should do the trick.
OK -- sounds like all occurrences of that material would be affected then. In this case, the cockpit windows as well would end up being blocked out. I have tried to isolate the material by clicking on the object hierarchy but there is no property I can identify in any of those parts which would be editable... Oh well.
 
If the cockpit windows have the same material that would indeed be the case. FS groups all geometry with the same material together and MCX has no functionality to split a model part into multiple pieces.
 
Arno -- this question may belong in another thread and perhaps already has an answer there, but it's relevant. Each of the sections of the model needing to be changed can be found on an otherwise identical model (except for its engines). Is it possible to export those pieces of the other model and somehow important them and replace them on the one I want to modify? Or is that something that can only be some in a modeling program?
 
You can isolate part in the hierarchy editor, but that would only work if the parts you want are distinct parts and not share geometry with other parts with the same material.
 
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