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Hey all,
In case you didnt know...
I found a quick way of making landing gear strut cylinders which have various changes in diameter, etc, in them.
Find a photo of the gear to make your part from. Then make a Spline outline of 'one side'. Add 'Lathe' modifier and click on the Lathe line in the Control Panel so its active. Drag the Gizmo 'outwards' to make the Lathe 'fit' the other side of the photograph. Adjust number of sides, (like 20, etc), make sure Polygons are facing outward, and Done! Collapse, save as Editable Poly, continue.
I used to make these by making a cylinder and dragging out and extruding and chamfering and scaling all the various edges and changes in diameter and angle. It could take a while and needed adjustments done. This takes like several seconds.
In case you didnt know...
I found a quick way of making landing gear strut cylinders which have various changes in diameter, etc, in them.
Find a photo of the gear to make your part from. Then make a Spline outline of 'one side'. Add 'Lathe' modifier and click on the Lathe line in the Control Panel so its active. Drag the Gizmo 'outwards' to make the Lathe 'fit' the other side of the photograph. Adjust number of sides, (like 20, etc), make sure Polygons are facing outward, and Done! Collapse, save as Editable Poly, continue.
I used to make these by making a cylinder and dragging out and extruding and chamfering and scaling all the various edges and changes in diameter and angle. It could take a while and needed adjustments done. This takes like several seconds.

