• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Making Multi-materials with FSX materials.

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unitedkingdom
When you make a new multi-material, how do you create FSX, not standard materials in it?

Also, is there anyway to replace a standard material, with it's UWVs, to a FSX material?

Cheers!:D
 
2nd question first:

UV mapping is independent of the material. UV maps will apply to any material applied to geometry.

1st Question:
Make the FSX Materials you require.

Open the Multimaterial in the Material editor. Open the material Navigator.

Drag FSX materials that you have made from the Navigator into empty slots on the Multimaterial (material editor)

You may then delete the original FSX material.
 
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