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Dear All,
I'm having a go at making my first AI ship for FSX in Gmax. I've designed objects in Gmax before and successfully exported them to MDL and used some xml with coordinates to compile to BGL. They show up in FSX just fine.
Now I'm exporting to MDL directly into SimObjects/Boats/test_boat/model/ and putting the texture in the adjacent folder. In the model folder I'm also placing a simple model.cfg which points to the MDL file. I also have a simple sim.cfg.
I have no problem with creating a GUID and exporting as MDL. I also convert the textures with no problems (all FSX Materials).
I create a route for my ship using aibtc. To avoid any typos or other problems I'm using exactly the same plans and routes for another ship I already have sailing in FSX. This way I know exactly where she'll be and when. All I do is change the name of the boat in the Boats file.
However, my new ship never shows up!
It struck me that although my MDL has a GUID I don't use it at all after export. Is this correct?
Also, I guessed that I should be able to find my ship using the GUID in the FSX Object Placement Tool? However, it simply isn't there.
I have a horrible feeling I've missed something simple?
I'm having a go at making my first AI ship for FSX in Gmax. I've designed objects in Gmax before and successfully exported them to MDL and used some xml with coordinates to compile to BGL. They show up in FSX just fine.
Now I'm exporting to MDL directly into SimObjects/Boats/test_boat/model/ and putting the texture in the adjacent folder. In the model folder I'm also placing a simple model.cfg which points to the MDL file. I also have a simple sim.cfg.
I have no problem with creating a GUID and exporting as MDL. I also convert the textures with no problems (all FSX Materials).
I create a route for my ship using aibtc. To avoid any typos or other problems I'm using exactly the same plans and routes for another ship I already have sailing in FSX. This way I know exactly where she'll be and when. All I do is change the name of the boat in the Boats file.
However, my new ship never shows up!
It struck me that although my MDL has a GUID I don't use it at all after export. Is this correct?
Also, I guessed that I should be able to find my ship using the GUID in the FSX Object Placement Tool? However, it simply isn't there.
I have a horrible feeling I've missed something simple?
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