TurboCompound
Resource contributor
- Messages
- 190
Hi all, while I've had a blast making invisible systems logic gauges, I decided that I wanted to actually see the results of what I've been coding. At first, I used actual photos of panel sections, Photoshopping anything that moves out of them. This worked extremely well, but I couldn't find photos of every panel section, plus I started to worry about copyright and using other people's photos. I decided to use Photoshop to draw elements from scratch, with the aim of mimicking Fraser McKay's style of panel artwork. I know my way around Photoshop, so I didn't have any trouble using beveling effects and shading with the burn tool to create gauge elements. But everything I make looks too smooth and shiny. Here's what I mean:
The real thing is a bit "grainier," and adding noise doesn't seem to help. Any suggestions?
Thanks
The real thing is a bit "grainier," and adding noise doesn't seem to help. Any suggestions?
Thanks




