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Hi,
I'm starting an FSX mission-based project where weather will play a prominent role. I see to recall that many FSMS iterations ago there was a map-thingy where you drew in clouds, rain, temperatures and things like that. (I know X-plane has that function.) The Weather SDK in the Wiki is blank and the only salient point I could find after some forum searches was from Arno who in 2009 said: "Except for thermal areas for gliders, you can not force weather from the scenery."
Well, IMHO Arno is as definitive as it gets.
Yet I see commercial programs like REX Architect where you can model your own weather, albeit you must be running their program to see it.
There are other products out there but most are just additional "Weather Themes"
I have used the User Weather section in FSX for previous projects (most noteably Missions 1, 2 & 5 of the simNovel Pilate's Ghost). It is clunky, but if staying in one area, it is fairly usable. The problem comes in when you are trying to develop different weather conditions along a flight plan (Mission 5). Then it is a guessing game as to which weather stations will impact the different parts of the flight plan, without changing the weather for another part of the flight plan - which translates to many hours of trial and error testing - the FSX equivalent of solving an equation with several unknown variables.
My two Questions:
1 - Is there a product that can edit FSX weather to greater detail (i.e. a line of clouds moving to the east) and store it in the default FSX format?
2 - Is there a way to see the area that each FSX weather station covers?
I'm starting an FSX mission-based project where weather will play a prominent role. I see to recall that many FSMS iterations ago there was a map-thingy where you drew in clouds, rain, temperatures and things like that. (I know X-plane has that function.) The Weather SDK in the Wiki is blank and the only salient point I could find after some forum searches was from Arno who in 2009 said: "Except for thermal areas for gliders, you can not force weather from the scenery."
Well, IMHO Arno is as definitive as it gets.
Yet I see commercial programs like REX Architect where you can model your own weather, albeit you must be running their program to see it.
There are other products out there but most are just additional "Weather Themes"
I have used the User Weather section in FSX for previous projects (most noteably Missions 1, 2 & 5 of the simNovel Pilate's Ghost). It is clunky, but if staying in one area, it is fairly usable. The problem comes in when you are trying to develop different weather conditions along a flight plan (Mission 5). Then it is a guessing game as to which weather stations will impact the different parts of the flight plan, without changing the weather for another part of the flight plan - which translates to many hours of trial and error testing - the FSX equivalent of solving an equation with several unknown variables.
My two Questions:
1 - Is there a product that can edit FSX weather to greater detail (i.e. a line of clouds moving to the east) and store it in the default FSX format?
2 - Is there a way to see the area that each FSX weather station covers?



