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Hello
I never noticed this error before : the texture "slides" left in FS. On the left there's a screenshot from FS, on the right it is a render in 3D MAX. As you can see the mappig is OK within MAX , but not in FS. The 3 green and 3 red circles are the lights for gear up and down positions, they are separate parts. I'm over on "reset scale" and "reset X-form" attempts
Any idea?
I never noticed this error before : the texture "slides" left in FS. On the left there's a screenshot from FS, on the right it is a render in 3D MAX. As you can see the mappig is OK within MAX , but not in FS. The 3 green and 3 red circles are the lights for gear up and down positions, they are separate parts. I'm over on "reset scale" and "reset X-form" attempts








