Hallo @all,
I am planing some scenery projects for FSX A and my favorit 3D tool has been for years Autodesk Maya - any chance to get it work in the Development Process? Does anybody have experience how to handle the process? I am quite new to FSX Development but did use Airport Design Editor and SBuilderX before.
Thinking about the FBX-Converter between Maya and 3DMax...
THX and Greetings
Cirnoc
I am planing some scenery projects for FSX A and my favorit 3D tool has been for years Autodesk Maya - any chance to get it work in the Development Process? Does anybody have experience how to handle the process? I am quite new to FSX Development but did use Airport Design Editor and SBuilderX before.
Thinking about the FBX-Converter between Maya and 3DMax...
THX and Greetings

