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MCX fails to read MDL object from BGL file

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4
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poland
Hello, I try to import BGL with objects into MCX. After I try to import, I only see "BglXReader: Failed to read MDL object from BGL file" warning.

File is only 50MB, so I don't think it's the problem, and the best part is that my friends can open same file on their computers.

I have latest MCX with the latest update.



Sim: MSFS
 
Hi,

This might be a similar issue to what we are discussing in this thread at the moment:


A few questions to see if we can understand what is going on:
  • Which MSFS version are you using? And are you using the version from Microsoft Store or Steam?
  • Is it a default BGL you try to read or from an addon? If you specify which file has the issue I can try to import it here as well.
  • Is the file size of the file the same on your computer as on your friends?
  • Do you know if there is a difference in the regional settings (e.g. language) of Windows between your computer and your friends?
 
Hi,

In the other thread I linked to we found that a broken symbolic link somewhere in your MSFS community folder could result in objects not being read. It might be you have the same situation. I have made a fix for that bug and that will be in the next development release.
 
Hi,

A new build with a fix for the problem mentioned in the other thread is online now. Can you check if that fixed your issue as well?
 
Hi,

A new build with a fix for the problem mentioned in the other thread is online now. Can you check if that fixed your issue as well?
Sorry for the late reply, but it worked when I opened MCX with ExecIT.


However, after doing what I needed to, another problem occurred. I exported the lines that I had edited in an OBJ file and imported them into MCX, but only a few of them showed up (I think it was only the planes that I had edited). Maybe you could take a look at this project, which I will link to this reply, or perhaps you know the answer to my problem. Thank you!
(1 image - plane that showed up in MCX)
(2 image - mesh that didn't show up in MCX like every curve didn't show up)

EDIT: To precise, OBJ Reader showed a warning: unsupported element I few times
 

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Not sure what ExecIT is and how it would help.

ModelConverterX does only read polygons from OBJ files, not lines. I am not sure if the OBJ format stores things like line width so that polygons can be extruded from the lines again.
 
Not sure what ExecIT is and how it would help.

ModelConverterX does only read polygons from OBJ files, not lines. I am not sure if the OBJ format stores things like line width so that polygons can be extruded from the lines again.
ExecIT opens program as trustedinstaller or something like that, i'm gonna have a look at this OBJ thank you
 
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