Gaiiden
FSDevConf team
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It was requested that this airport be next - so it shall be!
However there are some logistical problems causing me some headaches slowing this airport up. The main issue is how out of date the ground textures are with the current airport. It's making me wonder if I should take the time to learn to implement my own ground polys but that at the same time undermines the whole point of what I'm doing. In the end it will be trouble but still easier to work around what's already there then build anew. I want to move on quick.
Oh there's also the fact that I managed to somehow screw up my FSX install to just render a black screen but otherwise run perfect in all other aspects. If anyone thinks they can lend a hand in solving this issue head over to the AVSIM forum thread on it - and thank you.
More updates when I have the taxiways and aprons completed...
current airport layout of main apron
The out-dated and completely different FSX ground textures I need to work around
However there are some logistical problems causing me some headaches slowing this airport up. The main issue is how out of date the ground textures are with the current airport. It's making me wonder if I should take the time to learn to implement my own ground polys but that at the same time undermines the whole point of what I'm doing. In the end it will be trouble but still easier to work around what's already there then build anew. I want to move on quick.
Oh there's also the fact that I managed to somehow screw up my FSX install to just render a black screen but otherwise run perfect in all other aspects. If anyone thinks they can lend a hand in solving this issue head over to the AVSIM forum thread on it - and thank you.
More updates when I have the taxiways and aprons completed...
current airport layout of main apron
The out-dated and completely different FSX ground textures I need to work around
