Two other comments w.r.t. this idea of no backwards compatability in FSXI:
Comment 1:
Personally, I hope that all developers/development companies will - gently - start educating their users / customers that the products they have today will not be compatible in FSXI.
For example, each time one uploads content to one of the flightsim sites like Avsim, I'd suggest that the readme includes a statement along the lines of:
"This product is designed for FSX only. It is not guaranteed to install, work or function in any future version of Microsoft Flight Simulator."
(Obviously, one would replace "FSX" with "FS9" or "FS9+FSX" as appropriate)
I know that Phil mentioned that FSX-SDK created content may be able to be ported to FSXI in some manner, but IMO, it would be better to let users know that products won't work in FSXI. Why's that, you may ask?
If we determine down the road that it's really easy to port content to FSXI, wonderful. In 2009-10, we can surprise & delight users/customers with pre-FSXI content that works in FSXI for little or no cost - In $$ terms to them, & in resource & time terms to us. We are all very happy flyers...
But if we suggest today that FSX-SDK created (or other) content will work in FSXI, and subsequently find that it won't without basically re-creating it from scratch - and so decide not to - then we are asking for another "magic screenie" event with very irate & complaining users/customers.
Plus, on a somewhat selfish note, I would prefer to spend my limited time learning about all the new stuff I need to do to create FSXI content, rather than spend time fixing older content to work with the new sim.
Comment #2
Now that the ACES team are starting to focus on the next version of the FlightSim, I believe now would be a great opportunity to provide feedback w.r.t. what
functionality &
tools the development community would like to see in the future version. Note that I'm specifically talking about we want to see as developers, not stuff like "I'd like this plane or that airport in FSXI".
For example, some ideas that have already been requested for new (or returning) functionality are:
- Adding seasonal textures/triggers to objects
- Permitting weather-dependent custom terrain textures
- Adding conditional animations on objects (e.g.: hangar door animation)
- Ability to tag a polygon as a "ground poly" and set z-ordering to create custom runway/ground textures.
- Ability to permit effects to show through transparent objects (e.g lighthouse glass)
- Ability to create empty LODS
For scenery, there is already a wish-list forum (FS wishlist) in the Developers coffee house where you could add ideas/requests for the ACES team.
I'm not sure where ideas for other areas - aircraft, missions, multiplayer, ATC, audio, AI (livingworld), effects, flight characteristics, SimConnect, weather, etc. - would go. perhaps Arno or one of the other forum moderators could advise?
- regards, Jed