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Hello,
My purpose is to migrate an existing aircraft created for FS2004 to FSX/P3D.
Animations are ready and XML code (MakeMDL.parts.xlml) should be written in FSX syntax (it's my task for the next week).
For the moment I am interested by all materials (standard materials) which are defined in my model.
For FSX/P3D, all material should be FSX Materials and I have a lot of parts assigned to a lot of materials.
Do you have a script, a method to make automatically this stuff ?
I have carefully read all docs on FFG / BFF script in the hope of finding a way but I do not see ... pherhaps using mayerial export only and with an text editor chnaging standad.material for FSX.materials ...
My idea is wrong or not ? What do you think about ?
My purpose is to migrate an existing aircraft created for FS2004 to FSX/P3D.
Animations are ready and XML code (MakeMDL.parts.xlml) should be written in FSX syntax (it's my task for the next week).
For the moment I am interested by all materials (standard materials) which are defined in my model.
For FSX/P3D, all material should be FSX Materials and I have a lot of parts assigned to a lot of materials.
Do you have a script, a method to make automatically this stuff ?
I have carefully read all docs on FFG / BFF script in the hope of finding a way but I do not see ... pherhaps using mayerial export only and with an text editor chnaging standad.material for FSX.materials ...
My idea is wrong or not ? What do you think about ?
Last edited:

...All I had to do was convert the textures after that.