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Hi,
I have produced a building in SU, exported via Dae imported into MCX, applied the textures and LM textures and used the converter and placement tool to create the BGL. No errors are present in the build and it seems to export fine. However, when I open P3D v4 and import the scenery at the top of the scenery list nothing shows in sim.
Could This be due to conflicting location data and how do I check?
Thanks
I have produced a building in SU, exported via Dae imported into MCX, applied the textures and LM textures and used the converter and placement tool to create the BGL. No errors are present in the build and it seems to export fine. However, when I open P3D v4 and import the scenery at the top of the scenery list nothing shows in sim.
Could This be due to conflicting location data and how do I check?
Thanks

