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Hey guys,
So.. I am making a model in FS2004 Gmax format first, then will export to FSX and compile proper FSX models then.
FSX requires/runs best with DDS textures. Ok.. FS usually runs fastest with DXT3 in FS9, and DXT5/DDS in FSX. Ok...
With FSX, the thing that hurts a model worst is 'draw calls', (amounts of Materials or textures). Ok...
So, in FS9, my present model with 888-8 format 32bit textures (all of them) is running at full sliders, full frame rates in the sim, (set low at 20 FPS, but running quite smoothly, and thats at Seattle international facing downtown).
Now, same plane, in FSX now, in FS9 MDL format, with flipped DDS textures, runs at 7 to 9 FPS (frame rates), and again, thats FSX.. That is with simpler DXT5 low rez DDS textures as well. The Maule runs at 20 FPS, and I have FSX locked at 24FPS.
To see if it was a gauge issue, which can cripple frame rates, I took out the panel folder. That did nothing. So its definately the model.
I am afraid that if I compile it in FSX format, it will be only about 2 FPS faster. That is not good.....
There's no way that a FS9 model can pull down frame rates that much in FSX... Surely my draw calls are overwhelming.
<--- applies medicinal anti-aging compounds to graying, pre-aged eyebrows
Bill
So.. I am making a model in FS2004 Gmax format first, then will export to FSX and compile proper FSX models then.
FSX requires/runs best with DDS textures. Ok.. FS usually runs fastest with DXT3 in FS9, and DXT5/DDS in FSX. Ok...
With FSX, the thing that hurts a model worst is 'draw calls', (amounts of Materials or textures). Ok...
So, in FS9, my present model with 888-8 format 32bit textures (all of them) is running at full sliders, full frame rates in the sim, (set low at 20 FPS, but running quite smoothly, and thats at Seattle international facing downtown).
Now, same plane, in FSX now, in FS9 MDL format, with flipped DDS textures, runs at 7 to 9 FPS (frame rates), and again, thats FSX.. That is with simpler DXT5 low rez DDS textures as well. The Maule runs at 20 FPS, and I have FSX locked at 24FPS.
To see if it was a gauge issue, which can cripple frame rates, I took out the panel folder. That did nothing. So its definately the model.
I am afraid that if I compile it in FSX format, it will be only about 2 FPS faster. That is not good.....
There's no way that a FS9 model can pull down frame rates that much in FSX... Surely my draw calls are overwhelming.
<--- applies medicinal anti-aging compounds to graying, pre-aged eyebrows
Bill




