When you use the Mass Texture Editor of MCX, do you have to rename each texture differently or can they all be the same?
For example, if I make, say, a hanger which has,say,4 textures do I have to give each one a different name or can they all be the same.
Hanger 25 has 5 textures, Roof,Floor,Door and Walls - inside and outside.
I am naming the textures thus.
Hanger25_Exterior_Wall.bmp
Hanger25_Interior_Wall.bmp
Hanger25_Door.bmp etc etc
or can I just call them all Hanger25.
and also
Is there a limit to the number of objects you can add to a library via Library Creator?
I ask this because some library entries in Library Creator are appearing in RED
Regards
Richard
For example, if I make, say, a hanger which has,say,4 textures do I have to give each one a different name or can they all be the same.
Hanger 25 has 5 textures, Roof,Floor,Door and Walls - inside and outside.
I am naming the textures thus.
Hanger25_Exterior_Wall.bmp
Hanger25_Interior_Wall.bmp
Hanger25_Door.bmp etc etc
or can I just call them all Hanger25.
and also
Is there a limit to the number of objects you can add to a library via Library Creator?
I ask this because some library entries in Library Creator are appearing in RED
Regards
Richard
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