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Model terminal for SALE

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Hello :)
todayn I'm doing something a bit hard, I give up one of my scenery :( .

Reason, I have to much scenery to do.

The terminal is 95% to 100% finished, depend on how much detail you wa,nt to add
Texturing is at 80%, some walls are unpainted.

I've asked developer friend about a faire price, he told me: "50€ minimum 70€ maximum"

Advantage to the terminal, the model can be used in more than 2 or 3 airports of the same country (maybe will need to changes Control tower Height or little detail like that.

Names:
Sisimiut (the one I was doing)
Aasiaat
qaarsut (Uummannaq)
Etc

The Pack I"ll sel you contain: (Sketchup Model)

Non-Textured model
Textured Model
All my textures files (so you can use them and add modifications)

upload_2015-6-21_12-13-16.png

upload_2015-6-21_12-14-2.png

upload_2015-6-21_12-14-45.png

upload_2015-6-21_12-15-38.png

upload_2015-6-21_12-16-51.png

upload_2015-6-21_12-17-55.png



Questions, interest and else, Contact me Via PM.

Greetings, Aviana Scenery
upload_2015-6-21_12-13-16.png
upload_2015-6-21_12-14-2.png
upload_2015-6-21_12-14-45.png
upload_2015-6-21_12-15-38.png
upload_2015-6-21_12-16-51.png


 
$50 to $70 for a single 3d Model object?! Made with Sketchup?! With poor textures?! And that model is probably poly-heavy.

I am seriously excited for you if you can get that price for the model, but on the grand scheme of things, a person can buy entire airport sceneries (at higher quality) for much less....
 
First of all, I wouldn't say these textures are poor, they actually look quite good. Secondly, what a way to encourage somebody with this negative comment. Of course you can get an entire airport scenery for less but most of the times the source models of these sceneries are way more expensive than the final product: http://29palms-store.de/4-3d-models

@Marc L It's a pity you give up on this scenery, from what I can see it looks very promising.
 
Hello,
Sorry pegger, this is not "my" own price, this is a price given by Jo Erlend Sund, jo rlest told me, this is a great price beacause it is not Heavy poly ;)
As well as you can do at least 3 scenery with the same building

Brianguy, Thanks :) I don't really give it up, as I sell it ;) I already have a lot of scenery to do:
Cayenne X, Nouméa X (WIP), Wallis and Futuna X (WIP), Mauritius X.

trust me, I'm sad to give it to someone else, I got some rage and funny moment with it ;)

Ask if you have questions :)

Greetz,
Aviana Scenery
 
Hi Marc,

Do you mind posting some shots of the model in FS or MCX? I think it would give a better idea of what we get with this model. Maybe also with poly count visible in MCX?

Appreciated:)
 
First of all, I wouldn't say these textures are poor, they actually look quite good. Secondly, what a way to encourage somebody with this negative comment. Of course you can get an entire airport scenery for less but most of the times the source models of these sceneries are way more expensive than the final product: http://29palms-store.de/4-3d-models

@Marc L It's a pity you give up on this scenery, from what I can see it looks very promising.

First of all...
I can see you like to blow sunshine. That's fine. It's not my style though, so please don't rush into forums with an assumption that only your point of view is correct.

Secondly (and I hope Marc L can appreciate these comments for what they are worth), The textures are ok to start, but not that good overall. The blue wall textures leave something to be desired. Take a look at the tile effect caused by applying a small texture to a large object. Significant gains could be made by creating a larger texture sheet with the edges blended to get rid of the tile effect.

It would also be good to show light mapping textures, and winter textures too if they apply to the region. Without light maps and proper blending, the textures are really only 25% ready.

And thirdly, please don't try to make a comparison between a commercial grade model using images of trademarked objects, and a basic sketchup model with generic texturing.

Hello,
this is a great price beacause it is not Heavy poly...

Marc, I look at the object and I can see many instances where the poly count can be significantly lowered. Depth and the illusion of 3D with objects often comes from well made textures, and not from actually drawing the 3D object to scale.

For instance, the handrails and ladder structure on the tower appear to have a thickness to them. You could remove that thickness for such small items and rely on only texturing the visible faces only.
Not sure about the door handles. they look like they are modeled. These small details are often overkill.

You can also find gains by making textures that contain the details of a wall. By combining the window texture, the concrete foundation wall texture, and the blue wall texture all into a single texture, you can significantly reduce the polygon count in each wall.


Also, what's wrong with sketchup?...
Absolutely nothing my friend, absolutely nothing....
But using default sketchup textures doesn't always translate well into the sims
 
as I said, Its is a WIP building :)
Textures can me modified, I give all my sources files :)
 
the "moire effect" is killing the textures, try to add mip maps. good work well modeled. but the textures could be worked a Little more.
 
First of all...
please don't rush into forums with an assumption that only your point of view is correct.

I never assumed my point of view was the only correct one. On the other hand, the way you say the textures look poor isn't the way to say these things on a developer's forum I think. In your seconds post you gave some advice which already sounds a lot better as he can use that a lot more.

To avoid confusion, I didn't compare Marc's model to the ones created by 29 palms, I just stated that source models are often way more expensive. Of course 29 palms are professionals and Marc's model isn't of the same quality but considering the models over at 29 palms cost about 15 euros and are just single static vehicles, I would say 50 euros is quite reasonable.

But using default sketchup textures doesn't always translate well into the sims

Sorry for misinterpreting that, I though you though sketchup was a bad program.
 
Of course, but I mean that the Developer can do 3 airports (as at least, 3 airport uses the same terminal in greenland) it can be an advantage)

Tejal: thanks for the tip, unfortunately, I can't go on it anymore, I have one is Progress and can't stop it now, also, I'm new develope, all I need is time and help :)
 
We can all see the model. I don't think it's constructive debating the op about the quality or price unless you're interested. To publicly bash someone's work is rude. There's a lot worse over at turbosquid. Why not go and holler at them as well?
 
We can all see the model. I don't think it's constructive debating the op about the quality or price unless you're interested. To publicly bash someone's work is rude. There's a lot worse over at turbosquid. Why not go and holler at them as well?

You're absolutely right, sorry for polluting your thread Marc.

I am actually interested in this model but unfortunately I have to many projects myself. Maybe if nobody else pops up I will still consider buying it.
 
I've been watching this thread and it seems to me Mark L wants to sell something. If you're not interested in purchasing go on to the next thread. If you are interested by all means haggle but at least make an offer.
I used to sell cars so I figure that qualifies me to comment. I've got this low milage Pinto............
 
Thanks for you comment Paul, I hope now people will be a bit more serous :)

as I'm new, I cant give you a Good quality first model to sell, Ive started it a while ago, but after, I've go a very good offer, Nouméa Airport, Caledonian people are giving ressouce and pictures, and so, I can't finish the terminal I'm selling, I want another developer to do it.

Thanks,
Aviana Scenery
 
I agree with Paul. I'm locking this thread to avoid any more criticism. The model is for sale. Opinions were not solicited. Use the personal messaging to make Marc an offer.

Dick
 
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