Hi Arno,
I have a problem with MCX
When I merge an extra object into an MDL, this object is present as a separate "SceneGraphNode", which is perfect.
However, when I later re-import the MDL to add or delete an object, or add an animation, it often happens that the previous object is no longer separated but incorporated in whole or in part into another "ModelPart".
This which is a major disadvantage because it is no longer possible to separate it without using Gmax or 3DSmax.
Is there a way to avoid these mergers and keep separate objects?
Best
Jean
I have a problem with MCX
When I merge an extra object into an MDL, this object is present as a separate "SceneGraphNode", which is perfect.
However, when I later re-import the MDL to add or delete an object, or add an animation, it often happens that the previous object is no longer separated but incorporated in whole or in part into another "ModelPart".
This which is a major disadvantage because it is no longer possible to separate it without using Gmax or 3DSmax.
Is there a way to avoid these mergers and keep separate objects?
Best
Jean


