• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Most realistic aircrafts with AAA-studio quality | HiMASTERS

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At HiMASTERS, we specialize in AAA-quality, hard-surface 3D assets, with a strong focus on highly detailed, game-ready aircraft models. Our team has worked on DCS World and MSFS 2020/2024, with our artists even being featured in the official credits!

Why Work With Us?

Unparalleled realism – Our aircraft models are built with a deep understanding of aviation engineering. We even have an aviation engineer on the team to ensure absolute accuracy!
AAA-Quality Standards – We craft top-tier PBR textures, optimized topology, and precise detailing for real-time performance.
Industry-Proven Experience – Our models have been used in some of the most demanding flight sim projects.
Full Development Pipeline – From concept to game-ready optimization, we handle the entire process.

If you’re looking for a team that can deliver a photorealistic, high-performance aircraft model for your project, let’s talk! Whether it’s a classic warbird, a modern fighter jet, or a commercial airliner, we make it look, feel, and function as close to reality as possible.

Our recent works:
Northrop McDD F-23A Black Widow II MODEL for DCS World
Northrop McDD F-23A Black Widow II cockpit for DCS World
Cesna 172 cockpit for VR game and the pilot VR classes
 
Hello guys! Coming back with an interesting update — we created a 3D calc!
Budgeting 3D art can be challenging, so we recently finished building a calculator to simplify early estimates — for clients and ourselves. It's based on common asset types and visual targets, and gives a rough breakdown of time and cost:

https://himasters.art/3d-production-budget-builder/

How it works:

• At the top, there’s a “Learn More” button showing visual quality examples (so you’re not guessing what AAA looks like).

• Column 1: Select visual quality — from placeholder to AAA cinematic.

• Column 2: Pick level size — small / medium / large.

• Column 3: Choose number of levels or maps.

Tip: estimate different levels separately if needed.

• Columns 4–5: Asset quantities — characters, NPCs, props, vehicles, weapons.

You can mix anything: e.g., 1 level + 2 characters.

• Hourly Rate: Use our sample or enter your own.

• Click “Estimate project cost” to get a breakdown of time and cost.

• Download a PDF estimate — with visual style, hours per asset, and total cost.



Also, would love to hear your feedback:

• Were this useful to you?

• Anything we should improve?


P.S. We’re not web developers, just 3D artists. So don’t judge the UI too harshly :)
 
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