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MSFS 2024 Scenery Rendering Enhanced ?

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Today I scanned the latest 5 pages of MSFS forum at AVSIM, and ran across this interesting (...and humorous !) thread:

https://www.avsim.com/forums/topic/639272-gamereactor-interview-with-jorg-neumann/

"Also, ground detail experience in FS2024 is aimed to rival that of Forza Horizon 5 according to Jorg:

"I flew over a woodland area in FS2024 the other day and choose to land at a site where it was possible to - in detail - identify thousands of pebbles under the water of a stream"


Hmmm... that kind of detail produced by Asobo, would "Fuel" my imagination about what MSFS 2024 might offer ! :)



https://www.fsdeveloper.com/forum/t...togrametry-monolith-trees.455740/#post-905557

https://www.fsdeveloper.com/forum/threads/asobo-kart-racing-sim.456197/


OMG... Could this be a 'teaser' for a new MSFS (...aka Microsoft "Forza" Simulator) ? :laughing:



But seriously, with an upgrade to the Asobo flight environment physics engine in MSFS 2024, might we also be able to have variable terrain surface "GroundRoll" dynamics for takeoff / landing on gravel bars, snow, wet sand, mud etc. ? :scratchch

Looks like I'd better start saving up for a video card that does truly efficient RayTracing. :oops:

GaryGB
 
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