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My rearview mirror is not reflective

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85
Country
france
Hello,
I'm modeling an ultralight Platzer Kiebitz biplane (https://oldpat.e-monsite.com/). The cockpit is equipped with a rearview mirror, and I can't get the desired mirror effect (see the image below). I'm modeling it in Blender, with the MSFS add-on.
What MSFS material should I use?
With what settings? (metal, etc.)
I've tried glass, fake terrain, and standard materials with reflections, but to no avail. My rearview mirror appears gray or black in MSFS.
Thank you in advance for your help.
retro_kiebitz.png
kiebitz.png
 
The best I've found is the window material, but it's not very realistic; for example, you can't see the back of the plane!
Does anyone have a solution?
 
An other solution, is to create an image which represent the rear of the aircraft and use it as MSFS Standard to illustrate the view.
It's a static solution but its is simple and works.

To create a true mirror, perhaps it will be possible to see how P3D render it because on the last version (5+) it was possible.
 
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