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Hello, everyone. I just recently figured out how to make sloped bush strips in SBuilderX by using the line tool and making a vectored line with a dirt road texture. Doing this you are able to manipulate each point off the line with a different altitude.The only problem with this method is that the road textures aren't very good.
I made a custom rut texture to apply to a runway through GMax but was wondering if I could somehow add it to the texures library to select it for a line in SBuilderX.
I looked all through the SBuilderX directory to try and find a folder with ground textures in it but I only found library objects; no ground, road, or water texures.
I made a custom rut texture to apply to a runway through GMax but was wondering if I could somehow add it to the texures library to select it for a line in SBuilderX.
I looked all through the SBuilderX directory to try and find a folder with ground textures in it but I only found library objects; no ground, road, or water texures.
