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P3D v2 New Config, plane falls through ground?

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10,163
Country
us-arizona
Hey all,

Sometimes when I get into a new template, the plane I am trying to tune will fall into the ground. Anyone know why this happens, how to fix it?

Everything looks correct...
 
Check the positions of the station loads and fuel tanks. I've had a model with contacts, reference and CG spot on but stations and fuel a mile off, so it tipped backwards and crashed every time it loaded.
 
Roger that Tom. Man, I tried quite a few tricks, moving things to extreme, nothing seemed to work. I ended up trading out the config data with another plane and that was instantly stable. I hate it when I cant figure out why something is malfunctioning.. arrgh.
 
Bill,
Tom was right.
Why not publish what you first tried, just the contacts data and CG positions and say what type of aircraft it was.
That way it will get fixed and both you and others will learn how to avoid this type of issue in the future.
Just fiddling and hoping for success is not a path to learning.
Sorry if this sounds pompous, I just believe the purpose of this site is to learn from others
Roy
 
A friend of me had four main wheels, as contact points. A glider, with weels in the wingtips or so. It kept falling through the ground.
 
Bill,
Tom was right.
Why not publish what you first tried, just the contacts data and CG positions and say what type of aircraft it was.
That way it will get fixed and both you and others will learn how to avoid this type of issue in the future.
Just fiddling and hoping for success is not a path to learning.
Sorry if this sounds pompous, I just believe the purpose of this site is to learn from others
Roy


Good point, Roy. I'll see if I saved the file and post it. It would be good for me to know what it was. This is either the second or third time in this project alone that this has happened.
 
I deleted it.... :( I usually save them, but this one had me mad, so I deleted it. I had put in quite a few changes before I gave up. I tried quite a lot to adapt it.

Here is the Config file without the top aircraft and camera views 'before' I changed the data. Its from my Aerospool Dynamic project. This is 'before' adjusting the contact points. Perfectly running.

This is going from a tricycle to tail dragger.




___________________________________________________________________________________________________

[General]
atc_type=Aerospool
atc_model=Dynamic
editable=1
performance=See Operators Manual.
Category=airplane
___________________________________________________________________________________________________

[weight_and_balance]

// ACM V2.5
max_gross_weight = 2200
empty_weight = 1250
reference_datum_position = 0, 0, 0
empty_weight_CG_position = 0, 0, 0
empty_weight_pitch_MOI = 1400
empty_weight_roll_MOI = 1137
empty_weight_yaw_MOI = 2360
empty_weight_coupled_MOI = 0
max_number_of_stations = 3

station_load.0 = "170, -0.5, -0.0, 0.0, Pilot"
station_load.1 = "170, -0.5, 0.0, 0.0, Front Passenger"
station_load.2 = "0, -6.0, 0.0, 0.0, Baggage"

___________________________________________________________________________________________________

[lights]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 7=recognition

light.0 = 3, 0.10, -14.40, 0.47, TW_NavRed
light.1 = 3, 0.10, 14.40, 0.47, TW_NavGreen
light.2 = 2, -0.10, -14.40, 0.47, TW_Strobe
light.3 = 2, -0.10, 14.40, 0.47, TW_Strobe
light.4 = 1, -2.22, 0, -0.95, TW_NavWhite
light.5 = 7, -1.69, 0, 1.49, fx_vclight

//light.0 = 3, 0.10, -14.40, 0.47, fx_navred
//light.1 = 3, 0.10, 14.40, 0.47, fx_navgre
//light.2 = 2, -0.10, -14.40, 0.47, fx_strobe
//light.3 = 2, -0.10, 14.40, 0.47, fx_strobe
//light.4 = 1, -2.60, 0, 2.55, fx_navwhi

___________________________________________________________________________________________________

[GeneralEngineData]

//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 0
fuel_flow_scalar = 0.20
min_throttle_limit = 0.0
engine.0 = 4.42, 0.02, 0.45,

___________________________________________________________________________________________________

[effects]
wake = fx_wake
water = fx_spray
dirt = fx_tchdrt
concrete = fx_sparks
touchdown = fx_tchdwn_s, 1
windshield_rain_effect_available = 1

___________________________________________________________________________________________________

[fuel]
//Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 1
number_of_tank_selectors = 1
electric_pump = 1
LeftMain = 0, -4.51, -0.28, 10, 0
RightMain = 0, 4.42, -0.28, 10, 0

___________________________________________________________________________________________________

[contact_points]
static_pitch = 2.0
static_cg_height = 2.65
tailwheel_lock = 0
gear_system_type = 0
max_number_of_points = 9

point.0 = 1, 4.62, 0, -3.06, 1500, 0, 0.5, 22, 0.25, 2.5, 0.9, 3, 0, 0, 0, 0
point.0 = 1, 4.62, 0, -3.05, 1500, 0, 0.5, 22, 0.25, 1.5, 0.2, 5, 6, 2, 0, 0
point.1 = 1, -0.74, -3.78, -2.93, 3500, 1, 0.5, 0, 0.3, 2.5, 0.7, 6, 6, 4, 0, 0
point.2 = 1, -0.74, 3.78, -2.93, 3500, 2, 0.5, 0, 0.3, 2.5, 0.7, 5, 6, 3, 0, 0
point.3 = 2, -0.5873, -14.1334, 0.1212, 1800, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0
point.4 = 2, -3.90 18.0, 3.00, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6
point.5 = 2, -12.00, 0, -0.50, 1800, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0
point.6 = 2, 5.1742, 0, -0.5608, 1800, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0
point.7 = 2, -12.4014, 0, 3.8179, 1800, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0
point.8 = 2, -4.90, 0.0, -1.00, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 8
point.9 = 2, 0, 14.1125, 0.1518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
point.10 = 4, 0.0, 0.0, -0.82, 1600, 0, 0, 0, -0.82, 2.5, 0.85, 0, 0, 0

___________________________________________________________________________________________________

[keyboard_response]
elevator = 100, 180
aileron = 200, 1000
rudder = 200, 1000

___________________________________________________________________________________________________

[exits]
number_of_exits = 1
exit_rate.0 = 0.2 ;Percent per second
exit_rate.1 = 0.2 ;Percent per second

___________________________________________________________________________________________________

[forcefeedback]
gear_bump_nose_magnitude = 6000
gear_bump_nose_direction = 18000
gear_bump_nose_duration = 250000
gear_bump_left_magnitude = 6000
gear_bump_left_direction = 35500
gear_bump_left_duration = 250000
gear_bump_right_magnitude = 6000
gear_bump_right_direction = 00500
gear_bump_right_duration = 250000
ground_bumps_magnitude1 = 3250
ground_bumps_angle1 = 8900
ground_bumps_intercept1 = 5.0
ground_bumps_slope1 = 0.48
ground_bumps_magnitude2 = 750
ground_bumps_angle2 = 9100
ground_bumps_intercept2 = 0.075
ground_bumps_slope2 = 1.0
crash_magnitude1 = 10000
crash_direction1 = 01000
crash_magnitude2 = 10000
crash_direction2 = 9000
crash_period2 = 75000
crash_duration2 = 2500000

___________________________________________________________________________________________________

[airplane_geometry]
//ACM_AREAW1// 0.4415,0.4415,0,1.2670,0.8263,0.8263,0,1.2035,1.2335,1.2335
//ACM_AREAW2// 0,1.1619,1.8116,1.8116,0,1.1644,2.4451,2.4451,0,1.1670
//ACM_AREAW3// 3.0508,3.0508,0,1.1641,3.2149,3.2149,0,1.1612,3.6772,3.6772
//ACM_AREAW4// 0,1.1527,4.0511,4.0511,-0.0054,1.1499,4.7122,4.7122,-0.0109,1.1691
//ACM_AREAH1// -0.0048,-0.0048,0,1.0565,0.1099,0.1099,0.0201,1.0614,0.2445,0.2445
//ACM_AREAH2// 0.0599,1.0663,0.4329,0.4329,0.1048,1.0467,0.5968,0.5968,0.1445,1.0270
//ACM_AREAH3// 0.7753,0.7753,0.1891,1.0124,0.9735,0.9735,0.2389,0.9927,1.1618,1.1618
//ACM_AREAH4// 0.2836,0.9829,1.3207,1.3207,0.3185,0.9731,1.4945,1.4945,0.3583,0.9584
//ACM_AREAV1// -0.0054,-0.0054,-0.7012,1.3990,0.1982,0.1982,-0.7050,1.4823,0.3079,0.3079
//ACM_AREAV2// -0.7200,1.5528,0.4217,0.4217,0.4449,1.6009,0.5755,0.5755,0.5978,1.7000
//ACM_AREAV3// 0.6610,0.6610,0.6819,1.7434,0.7994,0.7994,0.8184,1.8267,0.9301,0.9301
//ACM_AREAV4// 0.9548,1.8861,1.0160,1.0160,1.0443,1.9293,1.1383,1.1383,1.1203,1.9967
//ACM_CAREAW1// 2.7506,2.7506,0.7465,1.0454,3.0564,3.0564,0.7465,1.0305,3.3619,3.3619
//ACM_CAREAW2// 0.7465,1.0154,3.6677,3.6677,0.7465,1.0004,3.9734,3.9734,0.7465,0.9857
//ACM_CAREAW3// 4.2789,4.2789,0.7465,0.9707,4.5844,4.5844,0.7465,0.9556,4.8902,4.8902
//ACM_CAREAW4// 0.7465,0.9409,5.1957,5.1957,0.7465,0.9258,5.5015,5.5015,0.7465,0.9110
//ACM_CAREAH1// 0,0,0.5942,1.1885,0.1981,0.1981,0.6291,1.1937,0.3962,0.3962
//ACM_CAREAH2// 0.6642,1.1991,0.5942,0.5942,0.6991,1.2043,0.7924,0.7924,0.7340,1.2094
//ACM_CAREAH3// 0.9904,0.9904,0.7688,1.2145,1.1885,1.1885,0.8039,1.2200,1.3868,1.3868
//ACM_CAREAH4// 0.8388,1.2252,1.5849,1.5849,0.8737,1.2302,1.7828,1.7828,0.9085,1.2354
//ACM_CAREAV1// 0,0,0.3657,1.0972,0.1624,0.1624,0.5019,1.1749,0.3251,0.3251
//ACM_CAREAV2// 0.6384,1.2530,0.4875,0.4875,0.7749,1.3308,0.6502,0.6502,0.9113,1.4088
//ACM_CAREAV3// 0.8126,0.8126,1.0477,1.4866,0.9753,0.9753,1.1841,1.5643,1.1377,1.1377
//ACM_CAREAV4// 1.3205,1.6424,1.3004,1.3004,1.4569,1.7201,1.4630,1.4630,1.5931,1.7982
wing_area = 174.0
wing_span = 31.32
wing_root_chord = 4.90
wing_dihedral = 1.00
wing_incidence = 1.5
wing_twist = -3.0
oswald_efficiency_factor = 0.68
wing_winglets_flag = 0
wing_sweep = 0
wing_pos_apex_lon = -2.40
wing_pos_apex_vert = 0.17
htail_area = 39.0
htail_span = 9.71
htail_pos_lon = -14.17
htail_pos_vert = 0
htail_incidence = 15.5
htail_sweep = 10
vtail_area = 18.0
vtail_span = 3.96
vtail_sweep = 45
vtail_pos_lon = -10.82
vtail_pos_vert = 0.23
elevator_area = 16.6
aileron_area = 18.3
rudder_area = 6.7
elevator_up_limit = 28.0
elevator_down_limit = 21.0
aileron_up_limit = 20.0
aileron_down_limit = 15.0
rudder_limit = 24.0
elevator_trim_limit = 19.5
spoiler_limit = 0.0
aileron_to_spoileron_gain = 0
spoiler_handle_available = 1
min_ailerons_for_spoilerons = 0
min_flaps_for_spoilerons = 0
spoilerons_available = 0
auto_spoiler_available=0
positive_g_limit_flaps_up=4.000000
positive_g_limit_flaps_down=2.000000
negative_g_limit_flaps_up=-1.500000
negative_g_limit_flaps_down=-1.500000

___________________________________________________________________________________________________

[electrical]
max_battery_voltage = 24
generator_alternator_voltage = 28
max_generator_alternator_amps = 60
engine_generator_map = 1
electric_always_available = 0
flap_motor = 0, 5, 17
gear_motor = 0, 5, 17
autopilot = 0, 5, 17
avionics_bus = 0, 5, 17
avionics = 1, 5, 17
pitot_heat = 0, 2, 17
additional_system = 0, 2, 17
marker_beacon = 1, 2, 17
gear_warning = 0, 2, 17
fuel_pump = 0, 5, 17
starter1 = 0, 20, 17
light_nav = 0, 5, 17
light_beacon = 0, 5, 17
light_landing = 0, 5, 17
light_taxi = 0, 5, 17
light_strobe = 0, 5, 17
light_panel = 0, 5, 17

___________________________________________________________________________________________________

[flight_tuning]
cruise_lift_scalar=1.2
parasite_drag_scalar=1.12
induced_drag_scalar=1.0
elevator_effectiveness=1.3
aileron_effectiveness=1.6
rudder_effectiveness=1.0
pitch_stability=1.9
roll_stability=1.0
yaw_stability=2.5
elevator_trim_effectiveness=1.0
aileron_trim_effectiveness=1.0
rudder_trim_effectiveness=1.0

___________________________________________________________________________________________________

[piston_engine]
power_scalar = 0.9 //Piston power scalar was at 1.0/0.5/0.8
cylinder_displacement= 55 //Cubic inches per cylinder was at 35/55
compression_ratio= 10.5 //Compression ratio
number_of_cylinders=4 //Number of cylinders
max_rated_rpm= 5800 //Max rated RPM
max_rated_hp= 150 //Max rated HP * Actually 65HP, set at 150HP for sound syncing
fuel_metering_type=2 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetor
cooling_type=1 //0=Cooling type Air, 1=Cooling type Liquid
normalized_starter_torque=0.8 //Starter torque factor
turbocharged=0 //Is it turbocharged? 0=FALSE, 1=TRUE
max_design_mp=0 //Max design manifold pressure, (inHg)
min_design_mp=0 //Min design manifold pressure, (inHg)
critical_altitude=0 //Altitude turbocharger will provide max design manifold pressure (feet)
emergency_boost_type=0 //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=WEP
emergency_boost_mp_offset=0 //Additional manifold pressure supplied by emergency boost
emergency_boost_gain_offset=0 //Multiplier on manifold pressure due to emergency boost
fuel_air_auto_mixture=1 //Automixture available? 0=FALSE, 1=TRUE
auto_ignition=0 //Auto-Ignition available? 0=FALSE, 1=TRUE
max_rpm_mechanical_efficiency_scalar=1.0 //Scalar on maximum RPM mechanical efficiency
idle_rpm_mechanical_efficiency_scalar=1.0 //Scalar on idle RPM mechanical efficiency
max_rpm_friction_scalar=1.0 //Scalar on maximum RPM friction
idle_rpm_friction_scalar=1.0 //Scalar on idle RPM friction
___________________________________________________________________________________________________

[propeller]
propeller_type= 0
propeller_diameter= 5.500
propeller_blades= 3
propeller_moi= 3.8
beta_max= 29.000
beta_min= 19.000
min_gov_rpm= 1700.000
prop_tc= 0.100
gear_reduction_ratio= 1.80 //was at 2.43/2.10/1.50
fixed_pitch_beta= 20.000
low_speed_theory_limit= 80.000
prop_sync_available= 0
prop_deice_available= 0
prop_feathering_available= 0
prop_auto_feathering_available= 0
min_rpm_for_feather= 0.000
beta_feather= 0.000
power_absorbed_cf= 0.000
defeathering_accumulators_available= 0
prop_reverse_available= 0
minimum_on_ground_beta= 0.000
minimum_reverse_beta= 0.000
thrust_scalar=1.06 //was at 2.9 /2.0/1.5
//rotation = -1
___________________________________________________________________________________________________

[brakes]
parking_brake = 1 //Parking brake available
toe_brakes_scale = 0.45 //Brake scalar

[hydraulic_system]
normal_pressure = 800.0 //PSI
electric_pumps=1
___________________________________________________________________________________________________

[Views]
eyepoint= -1.9, -0.85, 1.9 //(feet) longitudinal, lateral, vertical distance from reference datum

___________________________________________________________________________________________________

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1=1
Com.1=1, 1
Com.2=1, 1
Nav.1=1, 1, 1
Nav.2=1, 1, 0
Adf.1=1
Transponder.1=1
Marker.1=1

___________________________________________________________________________________________________

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=1,0

___________________________________________________________________________________________________

[attitude_indicators]
//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro
attitude_indicator.0 = 1

___________________________________________________________________________________________________

[turn_indicators]
//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro
turn_indicator.0=1,1 //Turn AND Bank

___________________________________________________________________________________________________

[flaps.0] //Trailing Edge Flaps
type = 1 // 1 - tail, 2 - lead
span-outboard = 0.8 // 0.0 .. 1.0
extending-time = 2 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 9.5 // degrees
flaps-position.2 = 24.5 // degrees
flaps-position.3 = 38 // degrees
damaging-speed = 150 // KIAS
blowout-speed = 170 // KIAS
lift_scalar = 1.0
drag_scalar = 1.0
pitch_scalar= 1.0
system_type = 3 //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None

___________________________________________________________________________________________________

[Reference Speeds]
flaps_up_stall_speed=53.0 //Knots True (KTAS)
full_flaps_stall_speed=36.0 //Knots True (KTAS)
cruise_speed=140.0 //Knots True (KTAS)
max_indicated_speed = 153 //Red line (KIAS)

___________________________________________________________________________________________________

[autopilot]
autopilot_available=1
flight_director_available=0
default_vertical_speed=700.0
autothrottle_available=0
pitch_takeoff_ga=8.0
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=9.00
nav_integrator_control=0.25
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 0.0

___________________________________________________________________________________________________

[stall_warning]
type=1
stick_shaker=0
[pitot_static]
pitot_heat=1.000000
[vacuum_system]
max_pressure=5.150000
vacuum_type=1
electric_backup_pressure=0.000000
engine_map=1,0,0,0
[pneumatic_system]
max_pressure=0.000000
bleed_air_scalar=0.000000
[deice_system]
structural_deice_type=0
 
Sorry, I didnt save it, so you do not see all my work I did to adapt it. I think I should just say, this doesnt exist, as you do not see the point I got to when I pulled the plug on this config. I ended up going with the config from the Extra 300 and adapting that into it. I do not care for the snappy aileron input and shakeyness when you do maneuvers, but its functioning. I prefer a bit of smoothness, not chaotic sharpness.
 
If you're going from tricycle to taildragger, then the cg is going to be behind the main wheels instead of ahead of them, but what lots of us don't realise at first is it doesn't matter what the model looks like, it has no effect on how it sits on the ground (or flies...). However I'm sure you know that so I'll suck my eggs quietly in a corner!

Did you move contact point 0 (the nose wheel on the Aerospool) back to the tailwheel? You've probably also noticed that contact is duplicated and you have more scrape points than your max no. of contact points permits.
 
I did move it back. I also changed its position on the contact list to 3 instead of 1 (2 from 0). Fronts were 1.5 feet in front of CG, rear was under -12 feet back. Fuel at zero point CG, passenger 3 feet back. Wings and tail were fine. I tried commenting out scrape points, that did nothing. When I would click on Slew, just before it loads up, before it would crash into the pavement, it was like 1 inch over the tarmac, perfectly tuned in angle and height.
 
Tom, I was just fine tuning contact points on the new config, and found an odd one that was probably it. 4 feet back, 2 feet down. That was probably what did it. It was probably in the ground with the other config, with new landing gear above ground. But I had commented it out, so it should have worked then. hmmm...
 
Good to hear you found it Bill. I prefer to measure the contact points directly off the model in Max or Gmax and do them from scratch, it's one of these tedious jobs that just have to be done.
 
Ok, Roy. Here you go. Trying out this set of airfiles as a template, same thing. Falls through the ground.

I tried quite a few tricks. Also lowered the landing gear one foot, etc. Nothing worked. Lets see what is making this baby fall through the tarmac.

Pilot is 2 feet back, fuel is at 0 feet from CG/Datum. Landing gear is 2 feet forward of CG, tail is 12 feet back. Landing gear weight is good.


////////////////////////////////////////// start copy here ////////////////////////////////////////////////


_____________________________________________________________________________________________________

[WEIGHT_AND_BALANCE]
max_gross_weight = 1500 // (pounds)
empty_weight = 900 // (pounds)
reference_datum_position = 0.0, 0, 0 // (feet) distance from FlightSim Reference position, which is: (1/4 chord, centerline, waterline)
empty_weight_CG_position = -0.0, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations = 50

station_load.0 = 170, -2.0, 0.0, 0.0 //Weight(lbs), longitudinal, lateral, vertical positions from datum (feet)
station_name.0 = "Pilot"

;Moments of Inertia
empty_weight_pitch_MOI = 915
empty_weight_roll_MOI = 500
empty_weight_yaw_MOI = 1100
empty_weight_coupled_MOI = 0.0
_____________________________________________________________________________________________________

[flight_tuning]
cruise_lift_scalar = 1
parasite_drag_scalar = 1
induced_drag_scalar = 1
elevator_effectiveness = 1
aileron_effectiveness = 1
rudder_effectiveness = 1
pitch_stability = 1
roll_stability = 1
yaw_stability = 1
elevator_trim_effectiveness = 1
aileron_trim_effectiveness = 1
rudder_trim_effectiveness = 1
hi_alpha_on_yaw = 0.0
p_factor_on_yaw = 0.0
torque_on_roll = 0.0
gyro_precession_on_yaw = 0.0
gyro_precession_on_pitch = 0.0
gyro_precession_on_roll = 0.0

_____________________________________________________________________________________________________


[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3, -1.55, -10.25, -0.19, fx_navred
light.1 = 3, -1.55, 10.25, -0.23, fx_navgre
light.2 = 2, -1.58, -10.25, -0.19, fx_strobe
light.3 = 2, -1.58, 10.25, -0.19, fx_strobe
light.4 = 1, -2.8, 0.00, -0.94, fx_beacon
light.5 = 4, -2.5, 0.00, 0.4, fx_vclight
light.6 = 3, -10.05, 0, 2.7, fx_navwhi

_____________________________________________________________________________________________________

[Views]
eyepoint= -3.3, 0, 1.7 //(feet) longitudinal, lateral, vertical distance from reference datum

_____________________________________________________________________________________________________

[GeneralEngineData]
//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 0
fuel_flow_scalar = 1.0
min_throttle_limit = 0.0
engine.0 = 5.3, 0, 0,
_____________________________________________________________________________________________________

[smokesystem]
smoke.0 = -1.6, 3.8, 0.6, fx_smoke_w
_____________________________________________________________________________________________________

[effects]
wake = fx_wake
water = fx_spray
dirt = fx_tchdrt
concrete = fx_sparks
touchdown = fx_tchdwn_s, 1
startup = fx_engstrt_vega
windshield_rain_effect_available = 1
_____________________________________________________________________________________________________

[fuel]
Center1 = 0.0, 0, 0.5, 36.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 1 //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1
electric_pump=1
engine_driven_pump=0

_____________________________________________________________________________________________________

[airplane_geometry]
wing_area = 144.0 //Square feet
wing_span = 21.0 //Feet
wing_root_chord = 4.9 //Feet
wing_dihedral = 1.6 //Degrees
wing_incidence = 0 //Degrees
wing_twist = 0.0 //Degrees
oswald_efficiency_factor= 0.68 //Measure of lift effeciency of wing
wing_winglets_flag = 1 //Are winglets available?
wing_sweep = 12 //Degrees, wing leading edge
wing_pos_apex_lon = -0.4 //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert = -0.4 //Feet, vertical distance from reference point, positive going up
htail_area = 39.0 //Square feet
htail_span = 11.7 //Feet
htail_pos_lon = -10.3 //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert = 0.0 //Feet, vertical distance from reference point, positive going up
htail_incidence = 0.0 //Degrees
htail_sweep = 10.0 //Degrees, horizontal tail leading edge
vtail_area = 18.0 //Square feet
vtail_span = 4.8 //Feet, tip to body
vtail_sweep = 40.0 //Degrees, vertical tail leading edge
vtail_pos_lon = -10.2 //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert = 1.5 //Feet, vertical distance from reference point, positive going up
elevator_area = 12.6 //Square feet
aileron_area = 18.3 //Square feet
rudder_area = 12.7 //Square feet
elevator_up_limit = 38.0 //Degrees
elevator_down_limit = 28.0 //Degrees
aileron_up_limit = 20.0 //Degrees
aileron_down_limit = 15.0 //Degrees
rudder_limit = 30.0 //Degrees
elevator_trim_limit = 19.5 //Degrees
spoiler_limit = 0.0 //Degrees
spoilerons_available = 0 //Spoilerons Available?
aileron_to_spoileron_gain = 0 //Aileron to spoileron gain
min_ailerons_for_spoilerons = 0 //Degrees
min_flaps_for_spoilerons = 0 //Minimum flap handle position when spoilerons activate
auto_spoiler_available = 0
positive_g_limit_flaps_up = 4.0 //Design G load tolerance (positive, flaps up)
positive_g_limit_flaps_down= 2.0 //Design G load tolerance (positive, flaps down)
negative_g_limit_flaps_up = -1.5 //Design G load tolerance (negative, flaps up)
negative_g_limit_flaps_down= -1.5 //Design G load tolerance (negative, flaps down)
load_safety_factor = 1.5 //Design G load safety factor

_____________________________________________________________________________________________________

[Reference Speeds]
flaps_up_stall_speed = 55 //Knots True (KTAS)
full_flaps_stall_speed = 45 //Knots True (KTAS)
cruise_speed = 150 //Knots True (KTAS)
max_indicated_speed = 220 //Red line (KIAS)
_____________________________________________________________________________________________________

[contact_points]

tailwheel_lock = 1
gear_system_type = 0
max_number_of_points = 21
static_pitch = 12.5
static_cg_height = 3.1

[contact_points]
point.0 = 1, -11.0, 0.00, -2.27, 2500, 0, 0.5, 40.0, 0.25,2.5, 0.7, 0.0, 0.0, 0
point.1 = 1, 2.2, -2.50, -5.02, 3500, 1, 0.5, 0.0, 0.3, 2.5, 0.7, 0.0, 0.0, 2
point.2 = 1, 2.2, 2.50, -5.02, 3500, 2, 0.5, 0.0, 0.3, 2.5, 0.7, 0.0, 0.0, 3
point.3 = 2, -1.5, 10.4, -0.1, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5
point.4 = 2, -1.5, -10.4, -0.1, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6
point.5= 2, -10.23, 0.0, 0.30, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 9
point.6= 2, 1.48, 0.0, -2.17, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 4
point.7= 2, -10.0, 0, 2.7, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 7



_____________________________________________________________________________________________________

[keyboard_response]
elevator = 100, 180
aileron = 200, 1000
rudder = 200, 1000

_____________________________________________________________________________________________________

[forcefeedback]
gear_bump_nose_magnitude = 6000
gear_bump_nose_direction = 18000
gear_bump_nose_duration = 250000
gear_bump_left_magnitude = 6000
gear_bump_left_direction = 35500
gear_bump_left_duration = 250000
gear_bump_right_magnitude = 6000
gear_bump_right_direction = 00500
gear_bump_right_duration = 250000
ground_bumps_magnitude1 = 3250
ground_bumps_angle1 = 8900
ground_bumps_intercept1 = 5.0
ground_bumps_slope1 = 0.48
ground_bumps_magnitude2 = 750
ground_bumps_angle2 = 9100
ground_bumps_intercept2 = 0.075
ground_bumps_slope2 = 1.0
crash_magnitude1 = 10000
crash_direction1 = 01000
crash_magnitude2 = 10000
crash_direction2 = 9000
crash_period2 = 75000
crash_duration2 = 2500000
_____________________________________________________________________________________________________


[electrical]
;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor = 0, 5 , 17.0
gear_motor = 0, 5 , 17.0
autopilot = 0, 5 , 17.0
avionics_bus = 0, 5 , 17.0
avionics = 1, 5 , 17.0
pitot_heat = 0, 2 , 17.0
additional_system = 0, 2 , 17.0
marker_beacon = 1, 2 , 17.0
gear_warning = 0, 2 , 17.0
fuel_pump = 0, 5 , 17.0
starter1 = 0, 20, 17.0
light_nav = 0, 5 , 17.0
light_beacon = 0, 5 , 17.0
light_landing = 0, 5 , 17.0
light_taxi = 0, 5 , 17.0
light_strobe = 0, 5 , 17.0
light_panel = 0, 5 , 17.0

_____________________________________________________________________________________________________

[piston_engine]
power_scalar=1.3 //Piston power scalar
cylinder_displacement=72 //Cubic inches per cylinder
compression_ratio=8.5 //Compression ratio
number_of_cylinders=8 //Number of cylinders
max_rated_rpm=2400 //Max rated RPM
max_rated_hp=105 //Max rated HP
fuel_metering_type=0 //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetor
cooling_type=0 //0=Cooling type Air, 1=Cooling type Liquid
normalized_starter_torque=0.3 //Starter torque factor
turbocharged=0 //Is it turbocharged? 0=FALSE, 1=TRUE
max_design_mp=0 //Max design manifold pressure, (inHg)
min_design_mp=0 //Min design manifold pressure, (inHg)
critical_altitude=0 //Altitude to which the turbocharger will provide max design manifold pressure (feet)
emergency_boost_type=0 //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=War Emergency Power
emergency_boost_mp_offset=0 //Additional manifold pressure supplied by emergency boost
emergency_boost_gain_offset=0 //Multiplier on manifold pressure due to emergency boost
fuel_air_auto_mixture=0 //Automixture available? 0=FALSE, 1=TRUE
auto_ignition=0 //Auto-Ignition available? 0=FALSE, 1=TRUE
max_rpm_mechanical_efficiency_scalar=1.0 //Scalar on maximum RPM mechanical efficiency
idle_rpm_mechanical_efficiency_scalar=1.0 //Scalar on idle RPM mechanical efficiency
max_rpm_friction_scalar=1.0 //Scalar on maximum RPM friction
idle_rpm_friction_scalar=1.0 //Scalar on idle RPM friction
_____________________________________________________________________________________________________

[propeller]

thrust_scalar=1.0 //Propeller thrust scalar
propeller_type=1 //0=Constant Speed, 1=Fixed Pitch
propeller_diameter=6.58 //Propeller Diameter, (feet)
propeller_blades=3 //Number of propeller blades
propeller_moi=8.3 //Propeller moment of inertia
beta_max=31.7 //Maximum blade pitch angle for constant speed prop, (degrees)
beta_min=14.9 //Minimum blade pitch angle for constant speed prop, (degrees)
min_gov_rpm=1400 //Miminum governed RPM
prop_tc=0.1 //Prop time-constant
gear_reduction_ratio=1.0 //Propeller gear reduction ratio
fixed_pitch_beta=20 //Fixed pitch angle of fixed pitch prop, (degrees)
low_speed_theory_limit=80 //Speed at which low speed theory becomes blended in (feet/second)
prop_sync_available=0 //Prop synchronization available? 0=FALSE, 1=TRUE
prop_deice_available=0 //Prop de-icing available? 0=FALSE, 1=TRUE
prop_feathering_available=0 //Prop feathering available? 0=FALSE, 1=TRUE
prop_auto_feathering_available=0 //Prop auto-feathering available? 0=FALSE, 1=TRUE
min_rpm_for_feather=0 //Minimum RPM for prop feathering
beta_feather=0 //Feathering pitch angle (degrees)
power_absorbed_cf=0 //Coefficient of friction for power absorbed by propeller
defeathering_accumulators_available=0 //Defeathering accumulators available? 0=FALSE, 1=TRUE
prop_reverse_available=0 //Prop reverse available? 0=FALSE, 1=TRUE
minimum_on_ground_beta=0 //Miminum pitch angle on ground, (degrees)
minimum_reverse_beta=0 //Minimum pitch angle in reverse, (degrees)
_____________________________________________________________________________________________________

[brakes]
parking_brake = 1 //Parking brake available
toe_brakes_scale = 0.68 //Brake scalar
_____________________________________________________________________________________________________

[hydraulic_system]
normal_pressure = 0.0 //PSI
_____________________________________________________________________________________________________


[flaps.0] //Trailing Edge Flaps
type = 1 // 1 - tail, 2 - lead
span-outboard = 0 // 0.0 .. 1.0
extending-time = 2 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 18 // degrees
flaps-position.2 = 50 // degrees
flaps-position.3 = 70 // degrees
damaging-speed = 130 // KIAS
blowout-speed = 180 // KIAS
lift_scalar = 1.4
drag_scalar = 0.5
pitch_scalar= 1.0
system_type = 3 //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None

_____________________________________________________________________________________________________

[Exits]
number_of_exits= 2
exit_rate.0 = 0.4
exit_rate.1 = 0.4
_____________________________________________________________________________________________________

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1 = 1
Com.1 = 1, 1
Com.2 = 1, 1
Nav.1 = 1, 1, 1
Nav.2 = 1, 1, 0
Adf.1 = 1
Transponder.1 = 1
Marker.1 = 1

_____________________________________________________________________________________________________

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=1,0
_____________________________________________________________________________________________________

[attitude_indicators]
//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro
attitude_indicator.0 = 1
_____________________________________________________________________________________________________

[turn_indicators]
//Type: 0=None, 1=Electric Gyro, 2=Vacuum Gyro
turn_indicator.0=1,1 //Turn AND Bank
_____________________________________________________________________________________________________

[airspeed_indicators]
airspeed_indicator.0 = 1.3, -24.0
_____________________________________________________________________________________________________


[autopilot]
autopilot_available=1
flight_director_available=0
default_vertical_speed=700.0
autothrottle_available=0
pitch_takeoff_ga=8.0
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=9.00
nav_integrator_control=0.25
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 0.0
yaw_slip_control_gain=0.000000
yaw_control_uses_trim=0.000000
_____________________________________________________________________________________________________

[stall_warning]
type=2
stick_shaker=0
[pitot_static]
pitot_heat=1.000000
[vacuum_system]
max_pressure=5.150000
vacuum_type=1
electric_backup_pressure=0.000000
engine_map=1,0,0,0
[pneumatic_system]
max_pressure=0.000000
bleed_air_scalar=1.000000
[deice_system]
structural_deice_type=0
 
Tom has found the main issue. The static position is where the sim places the airplane model if you load it in pause mode. Ideally this should place the wheels just above the ground. Then when you un-pause the plane will drop down a little, the gear will compress to its static compression and all will be well in the world.

Now in your case you have it such that the center of gravity is 3.1 feet above the surface and it is at a 12.5 degree nose-up pitch angle. At that angle the tail wheel will be about 0.6 feet below the main ones and about 2.1 feet below ground, and the main ones will be 1.5 feet below ground. When un-paused all will not be well in the world and the plane might disappear or start performing agonized leaps. (Love to meet the jerk who thought that one up, probably the same one that sends you to heaven in TacPack)

To fix this start by making
static_pitch = 10.0 and
static_cg_height = 4.6 (1.5 + 3.1) You might need a few small changes, but it is better to have it's static position with the wheels above the ground rather than rely on the static compression to do that after the un-pause.

On the subject of the CG. It should be at about 25% of the mean aerodynamic wing chord (MAC) This is set by the value of
"wing_pos_apex_lon = -0.4 //Feet, longitudinal distance from reference point, negative going aft" This means that the front of the wing is behind the CG by 0.4 feet, should be in front by about 1.2 feet. So change the -0.4 to 1.2. This will not affect anything on the ground, but it will fly better.

Roy
 
Interesting findings, guys. I have done this for many years and never knew this about the tires needing to be above the ground on startup. Thanks Roy on the Datum information. I do usually make that point my CG. The cross hairs of the scene in Max are always at CG on my models. Off to see if this works.
 
I increased the height of the landing gear and also increased the height of the CG from the ground. I increased the CG height continually so that when in slew mode, it would be higher and drop down to the ground. In all instances, the plane still goes through the ground.

Could it be the MOI's?
 
I doubt it would be MOI or the fact that your pilot's eyes are 1.9 feet behind his CG.

It is odd, what exactly happens when the plane goes through the ground? Does it disappear, does it dance around?
Got a picture?
Roy
 
I boot it up, saved flight file, should appear on the tarmac idling. When P3D finishes bootup, you see the plane above the tarmac, about a foot off the ground, falls into pavement, boom sound, sparks fly, then you see it from a distance away, 'crash' word at top left on screen, sparks flying, and plane is still sitting at proper angle, the top of the cowling and pilots head visible above tarmac.

Woosh sound, crash sound, done.

Its like there are no contact points for it and it just falls through, like when landing on a building that doesnt have a hard surface on the top.
 
I increased the height of the landing gear and also increased the height of the CG from the ground.

Whoa there, pardner! Raise static_cg_height and the gear height values at the same time and you may just be jacking the same problem ever higher without fixing it.

I plugged your contact points for the gear only into a taildragger and raised the static_cg_height to 4.4 feet. With a little bounce the model sat nicely on the ground.

I then added all the scrape points. Same result. BTW, the MOI values affect flight behaviour, not settling on the ground. Usually.
 
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