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1st picture we will add the new runway for atlanta
2nd picture we will get rid of scenery and add taxiways and ramps. At this point notice the runway is floating in the air by 50 ft with all mesh/terrain sliders full left.
3rd picture we will add the grass texture using the google earth and tool. The sliders are full left for mesh/terrain. Tag that I used is Airport_Backgrounds_Flatten_MaskClassMap_ExcludeAutoGen.
Elevation went to 0 ft. and at the original airport border that stayed at 1024 ft. minus the drop to 0 ft.
4th picture shows that I moved the
mesh complexity 15
mesh resolution 152M
texture resolution 1M
5th picture shows that I moved the
mesh complexity 37
mesh resolution 38M
texture resolution 5M
Never had this problem in FS9 so I am either doing something wrong or FSX elevation flattens are handled differently.
Any help would be greatly appreciated
2nd picture we will get rid of scenery and add taxiways and ramps. At this point notice the runway is floating in the air by 50 ft with all mesh/terrain sliders full left.
3rd picture we will add the grass texture using the google earth and tool. The sliders are full left for mesh/terrain. Tag that I used is Airport_Backgrounds_Flatten_MaskClassMap_ExcludeAutoGen.
Elevation went to 0 ft. and at the original airport border that stayed at 1024 ft. minus the drop to 0 ft.
4th picture shows that I moved the
mesh complexity 15
mesh resolution 152M
texture resolution 1M
5th picture shows that I moved the
mesh complexity 37
mesh resolution 38M
texture resolution 5M
Never had this problem in FS9 so I am either doing something wrong or FSX elevation flattens are handled differently.
Any help would be greatly appreciated
Last edited:



