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FSX Night Photoreal problem...

Messages
10
Country
greece
Hello fs developers!!!
well i am having some issues in developing some photoreal scenery...and specially at the night part i will upload a picture to see my problem ... my problems is that the lights that i painted are not i the right position on the roads on fsx in the bmp file and photoshop are just fine and in the bgl also the picture is a bit of brighter (don't bother me lot)... so if there is any help that you can give me i you be thankful...
Ikarosman12.
 

Attachments

  • 2013-3-27_23-12-38-21.jpg
    2013-3-27_23-12-38-21.jpg
    476.4 KB · Views: 583
my .INF file is like:

[Source]
Type = MultiSource
NumberOfSources = 4

[Source1]
Type = BMP
Layer = Imagery
SourceDir = "C:\Users\Manos\Desktop\Work\Pandeleria\Base"
SourceFile = "sharped2.BMP"
Variation = Day
Channel_BlendMask = 3.0
Channel_LandWaterMask = 4.0
Name=Photo01
ulyMap = 36.8422627121769
ulxMap = 11.920166015625
xDim = 1.07288360595703E-05
yDim = 8.59246362579252E-06


[Source2]
Type = BMP
Layer = Imagery
SourceDir = "C:\Users\Manos\Desktop\Work\Pandeleria\Base"
SourceFile = "night.BMP"
Variation = Night
Channel_BlendMask = 3.0
Channel_LandWaterMask = 4.0
Name=Photo01
ulyMap = 36.8422627121769
ulxMap = 11.920166015625
xDim = 1.07288360595703E-05
yDim = 8.59246362579252E-06


[Source3]
Type = BMP
Layer = None
SourceDir = "C:\Users\Manos\Desktop\Work\Pandeleria\Base"
SourceFile = "blendmask.bmp"
SamplingMethod = Gaussian
ulyMap = 36.8422627121769
ulxMap = 11.920166015625
xDim = 1.07288360595703E-05
yDim = 8.59246362579252E-06


[Source4]
Type = BMP
Layer = None
SourceDir = "C:\Users\Manos\Desktop\Work\Pandeleria\Base"
SourceFile = "WATERMASK.bmp"
SamplingMethod = Gaussian
ulyMap = 36.8422627121769
ulxMap = 11.920166015625
xDim = 1.07288360595703E-05
yDim = 8.59246362579252E-06



[Destination]
DestDir = "C:\Users\Manos\Desktop\Work\Pandeleria\Base"
DestBaseFileName = "pantelerianight2.bgl"
DestFileType = BGL
LOD =Auto
UseSourceDimensions = 1
CompressionQuality = 85
 
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