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I had the same problem as blacktiger in a thread from 3 months or so ago.
I downloaded a freeware scenery (FSX). This had no parking spots but it had a runway with starting positions. I copied the .cvx file to desktop and opened the airport from its scenery .bgl.
I made a few parking spots, a short taxiway, and a hold short node. No faults found. Following the advice given to blacktiger, I compiled a .bgl and saved the airport as an .ad3 file. Then I replaced the .cvx file from the desktop in the active scenery folder.
When I ran FSX the parking spots did not show. I've been at this game for a long, long time! I'm confused about this one. Surely it cannot be so complicated to add a few parking spots to an addon scenery?
Maybe I've missed something obvious. I'd be grateful for advice.
I downloaded a freeware scenery (FSX). This had no parking spots but it had a runway with starting positions. I copied the .cvx file to desktop and opened the airport from its scenery .bgl.
I made a few parking spots, a short taxiway, and a hold short node. No faults found. Following the advice given to blacktiger, I compiled a .bgl and saved the airport as an .ad3 file. Then I replaced the .cvx file from the desktop in the active scenery folder.
When I ran FSX the parking spots did not show. I've been at this game for a long, long time! I'm confused about this one. Surely it cannot be so complicated to add a few parking spots to an addon scenery?

Maybe I've missed something obvious. I'd be grateful for advice.
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