Hi Arno, Hi everybody,
In MCX if i flag a material as No Shadow and FSW No recieve shadow, actually in P3D (v4) it casts and recieves shadows
In p3d settings interior vehicle shadows are "cast" and "recieve" on, because this is the way it is supposed to be played. Does the setting override the material settting?!?!
Please say me no. It doesn't mean a thing, 'couse disabling shadowing in p3d settings... well... i am DISABLING shadows anyways...
In MCX if i flag a material as No Shadow and FSW No recieve shadow, actually in P3D (v4) it casts and recieves shadows
In p3d settings interior vehicle shadows are "cast" and "recieve" on, because this is the way it is supposed to be played. Does the setting override the material settting?!?!
Please say me no. It doesn't mean a thing, 'couse disabling shadowing in p3d settings... well... i am DISABLING shadows anyways...
