I was recently updating an add-on airport that I modified with ADE 1.70. The original included some old FSX scenery (static aircraft). I added some newer ORBX static aircraft and some static aircraft I had created from some older FS9 files using ModelConverterX. The newer ORBX aircraft all projected shadows but anything older did not, which I knew and accepted.
While making some modifications using Instant Scenery 3, I loaded the OBJ file from the airport ( I choose to compile objects separately, an option in ADE) into Instant Scenery such that I could edit some other objects directly. When I loaded the OBJ.bgl file into Instant Scenery from within P3Dv3.4, all static aircraft projected shadows correctly after the load, even those that never had. I closed Instant Scenery and the shadows remained.
Questions are....why does this work and what can be done to make it work without having to load Instant Scenery?
Note: I am unsure that this is the appropriate forum, but my intent was to get the issue in front of as many savvy FSD folks as possible in hopes that someone has an idea of what may be happening.
Before loading OBJ.bgl into P3D. Shadows are dim on the two ORBX aircraft on right, but present. No shadows on the three aircraft on the left.

After loading OBJ.bgl into P3D (continues after closing Instant Scenery within P3D and remains until scenery is reloaded by changing flight, reloading flight, etc.). Full shadowing on all aircraft.

While making some modifications using Instant Scenery 3, I loaded the OBJ file from the airport ( I choose to compile objects separately, an option in ADE) into Instant Scenery such that I could edit some other objects directly. When I loaded the OBJ.bgl file into Instant Scenery from within P3Dv3.4, all static aircraft projected shadows correctly after the load, even those that never had. I closed Instant Scenery and the shadows remained.
Questions are....why does this work and what can be done to make it work without having to load Instant Scenery?
Note: I am unsure that this is the appropriate forum, but my intent was to get the issue in front of as many savvy FSD folks as possible in hopes that someone has an idea of what may be happening.
Before loading OBJ.bgl into P3D. Shadows are dim on the two ORBX aircraft on right, but present. No shadows on the three aircraft on the left.

After loading OBJ.bgl into P3D (continues after closing Instant Scenery within P3D and remains until scenery is reloaded by changing flight, reloading flight, etc.). Full shadowing on all aircraft.

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