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Odd reflective effect on exported model

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unitedstates
Exporting a hangar from Blender 3.3.8 using the Asobo 1.3.1 exporter (first time using this exporter, previously used Blender2MSFS).

In MSFS, the main body of the hangar has an odd bluish reflective/specular effect and I can't figure out what's causing it. However, other objects in the same scene (such as the chimney, see pic) do not have the effect. All objects use the same two materials. The only difference is the main hangar structure was originally built out from a Plane object, whereas the other objects that don't have the issue were built from Cubes and Cylinders.

Currently there is only a base (albedo) material mapped, and specular is turned down to 0. I've ensured that the normals are facing outwards. Kinda stumped, any help would be appreciated!

Screenshot 2023-08-23 001248.jpg


Screenshot 2023-08-22 234727.jpg


Screenshot 2023-08-23 001723.png
 
You've got a few issues. First, with the mesh. You need to Shift+C to center the cursor, then "A" to select all, and then set the origin to cursor. This centers the object correctly at the base center of the object. Then "A" to select all and CTRL+A to apply all transforms. (You've got some scale issues you need to get rid of).
You didn't give us the textures so I can only guess here. You have vertex colors set on the roof texture. They probably don't belong there. Also, you are mixing MSFS standard material with custom non-MSFS materials. If you want to use PBR, just use the MSFS settings. Else, just use the non-MSFS settings.

Edited:
I see what is happening with the materials. They should be OK, except MSFS requires the textures as PNG or JPG. The Asobo MSFS is setting the materials. I noticed something else. Select all ("A"). and set the Auto Smooth of the Normals off:
Untitled.png

Perhaps that smoothing is the problem? Or perhaps that is only internal to the Blender view?
 
Last edited:
Auto Smooth within Blender works for FSX and P3D. Should not be any reason why it shouldn't for MSFS, but then again, we are talking about something simple that Asobo's exporter can break.
 
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