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Open BGL files made with SbuiderX

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108
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argentina
I have lost SBP and SBX files. Is there any way to open the BGL Files made with SbuilderX?
 
It depends what the BGL file is for or contains. If it is terrain based work, ie roads or a flatten, then no, there is no decompiler for files made with the Shp2Vec compiler. If it is a file containing scenery objects, you can Append that file into SBuilderX or decompile the file to get the XML code.
 
I am sorry. That disappointment. Terrains are just files. Thank you very much the same.
 
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