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P3D v5 Overlapping textures causing runway marking flickering while panning

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unitedstates
I will preface this post with the fact that I am a novice user in ADE but am seeking help resolving an issue that isn't local to my computer but rather caused by outdated scenery developed ages ago.

What I am experiencing is a flickering of runway textures caused by panning the camera. There are angles which will cause the correct texture to display and other angles which will cause the markings to disappear. As the camera moves from one position to another, the texture will thus flicker, and I have recorded a short (23 second) clip documenting the effect:


The area this is happening at is NAS Whiting Field North (KNSE) which is a part of the scenery pack "NAS Whiting Field North & South", freeware available at flyawaysimulation.

I have found two users with nearly identical issues as mine, one of which had resolved the issue in the last reply in a post on the orbx forums, and another on these forums who knew what needed to be done but lacked the technical talent on how to accomplish it.


I have the most recent developer version of ADE installed and have a slight history of tinkering around with the software, to little avail. I am requesting assistance with the steps I should take to move forward to resolve this runway texture flickering.

I know I must raise/lower the airport texture by some small amount but need someone with experience to walk me through the process if they can. I expect it is likely some quick fix adjusting an elevation/altitude number somewhere and re-compiling the BGLs.

Here is a picture of the contents of the scenery folder of the add-on in question in case you don't want to download the freeware: Scenery Index
 
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