To save myself a little time I though I would be able to convert my AI Falcon from P3Dv4 back to FSX.
I am either missing something (probably) or it can't be done.
So basically...
I take my AI P3Dv4.4 Falcon which displays and works perfectly in P3D...
Import into MCX...
Export as FSX (using P3D v1.4 SDK)...
In FSX
All the animation pivot points are hosed.
Check FSX model back in MCX, everything looks fine.
I am either missing something (probably) or it can't be done.
So basically...
I take my AI P3Dv4.4 Falcon which displays and works perfectly in P3D...
Import into MCX...
Export as FSX (using P3D v1.4 SDK)...
In FSX
All the animation pivot points are hosed.
Check FSX model back in MCX, everything looks fine.
